grunt-asset-smasher
v0.1.1
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Run asset-smasher from Grunt
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grunt-asset-smasher
Grunt plugin for asset-smasher
See the asset-smasher homepage for more details on usage of asset-smasher and how it works.
Getting Started
This plugin requires Grunt ~0.4.1
and asset-smasher ~0.3.0
If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:
npm install grunt-asset-smasher --save-dev
One the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:
grunt.loadNpmTasks('grunt-asset-smasher');
The "asset_smasher" task
Overview
In your project's Gruntfile, add a section named asset_smasher
to the data object passed into grunt.initConfig()
.
grunt.initConfig({
asset_smasher: {
options: {
// asset-smasher options go here
},
dist: {
}
},
})
Options
options.outputTo
Type: String
Default value: No Default. This must be specified
The directory to output assets into
options.paths
Type: String[]
Default value: [process.cwd()]
An array of asset paths
options.only
Type: String[]
Default value: ['**/*.*']
Array of glob patterns for assets that should be output (other assets will be filtered out/not processed)
options.prefix
Type: String
Default value: ''
Prefix to append to logical paths when constructing urls. use if output dir is not served from the root of your web app
options.compress
Type: Boolean
Default value: false
Whether to compress JavaScript and CSS assets
options.hash
Type: Boolean
Default value: false
Whether to output copies of the final assets with an MD5 hash of the contents appended to the file name (e.g. myasset-xxxxxxxxxxxxxxxxxxxx.js)
options.gzip
Type: Boolean
Default value: false
Whether to output a copy of the final assets gzipped
options.hashVersion
Type: String
Default value: 1.0
Change this value if you want to invalidate all of your assets (the version is included when computing the hash value for an asset)
options.helpers
Type: Object
Default value: {}
Helpers/values to pass into transformers (e.g. the ejs
transformer exposes these as local variables)
options.amd
Type: Boolean|Object
Default value: false
Whether to enable AMD module support. Either a boolean can be passed in, or an object of the form
{
baseLogicalPath: 'base/path' // The value defaults to '' and will be stripped off of all logical paths before constructing module ids
}
options.verbose
Type: Boolean
Default value: false
Whether verbose information should be printed out to stdout when compiling
options.noclean
Type: Boolean
Default value: false
Whether to prevent deletion of the output directory before compilation
Usage Examples
Basic Options
This will compile all files in my/assets
and output them to output/dir
grunt.initConfig({
asset_smasher: {
options: {
paths: ['my/assets'],
outputTo: 'output/dir'
}
},
})
More Advanced Options
This compiles only the manifest files in several asset paths, compresses the result, and creates hashed versions of the files.
grunt.initConfig({
asset_smasher: {
options: {
paths: ['my/assets', 'my/otherassets'],
outputTo: 'output/dir',
only: ['**/*.mf'],
prefix: 'assets',
compress: true,
hash: true
}
},
})
Contributing
In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using Grunt.
Release History
0.1 (June 20, 2013)
Initial release - Compatible with asset-smasher
0.3.x