grunt-as3
v0.2.2
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Compile AS3 projects
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grunt-as3
This is an awesome plugin for who have been working with Grunt.js and now have to implement few AS3 modules in the same environment. You don't need to download an exclusive flex sdk plugin for it works. You should take advantage of the Flex SDK already installed in your environment, you have just to create a link into Gruntfile.js file. Also the MXMLC remains the same arguments, thus you can read all the documentation about it on the adobe's website.
- Source: github.com/victorpotasso/grunt-as3
- NPM: npmjs.org/package/grunt-as3
- Home Page: victorpotasso.com/
- Twitter: @victorpotasso
Requirements
This plugin requires:
- grunt-shell
Getting Started
This plugin requires Grunt ~0.4.4
If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:
npm install grunt-as3 --save-dev
Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:
grunt.loadNpmTasks("grunt-as3");
The "grunt-as3" task
Overview
In your project's Gruntfile, add a section named grunt-as3
to the data object passed into grunt.initConfig()
.
grunt.initConfig({
sdk : "<%= SDK_PATH %>",
as3: {
mxmlc : {
test1 : {
args : [
"-debug=true",
"-target-player=<%= FLASHPLAYER_VERSION %>",
"-use-network=true",
"-static-link-runtime-shared-libraries=true",
"-source-path=<%= SOURCE_PATH %>",
"-compiler.include-libraries+=<%= LIB_PATH %>",
"-output <%= SWF %> <%= AS %>"
]
},
test2 : {
args : [
"-default-size 500 500",
"-default-frame-rate=24",
"-debug=true",
"-target-player=<%= FLASHPLAYER_VERSION %>",
"-use-network=true",
"-static-link-runtime-shared-libraries=true",
"-source-path=<%= SOURCE_PATH %>",
"-compiler.include-libraries+=<%= LIB_PATH %>",
"-output <%= SWF %> <%= AS %>"
]
}
},
asdoc : {
main : {
args : [
"-source-path <%= SOURCE_PATH %>",
"-doc-sources <%= SOURCE_PATH %>",
"-library-path <%= LIBRARY_PATH %>",
"-output <%= OUTPUT_PATH %>"
]
}
},
adt : {
android : {
args : []
},
ios : {
args : []
},
air : {
args : []
}
},
compc : {
lib1 : {
args : []
},
lib2 : {
args : []
}
}
},
});
Options
sdk
Type: String
Full path to Flex SDK.
mxmlc
Type: Object
Run command mxmlc
from Flex SDK.
asdoc
Type: Object
Run command asdoc
from Flex SDK.
compc
Type: Object
Run command compc
from Flex SDK.
adt
Type: Object
Run command adt
from Flex SDK.
args
Type: Array
The args
is always inside of a Flex SDK command object as you saw in the example. You can check the documentation for: