grenache-nodejs-http
v0.7.13
Published
Granache Node.js HTTP implementation
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Grenache Node.JS HTTP implementation
Grenache is a micro-framework for connecting microservices. Its simple and optimized for performance.
Internally, Grenache uses Distributed Hash Tables (DHT, known from Bittorrent) for Peer to Peer connections. You can find more details how Grenche internally works at the Main Project Homepage
Setup
Install
npm install --save grenache-nodejs-http
Other Requirements
Install Grenache Grape
: https://github.com/bitfinexcom/grenache-grape:
npm i -g grenache-grape
// Start 2 Grapes
grape --dp 20001 --aph 30001 --bn '127.0.0.1:20002'
grape --dp 20002 --aph 40001 --bn '127.0.0.1:20001'
Examples
RPC Server / Client
This RPC Server example announces a service called rpc_test
on the overlay network. When a request from a client is received,
it replies with world
. It receives the payload hello
from the
client.
The client sends hello
and receives world
from the server.
Internally the DHT is asked for the IP of the server and then the request is done as Peer-to-Peer request via websockets.
Grape:
grape --dp 20001 --aph 30001 --bn '127.0.0.1:20002'
grape --dp 20002 --aph 40001 --bn '127.0.0.1:20001'
Server:
const Link = require('grenache-nodejs-link')
const link = new Link({
grape: 'http://127.0.0.1:30001'
})
link.start()
const peer = new PeerRPCServer(link, {
timeout: 300000
})
peer.init()
const service = peer.transport('server')
service.listen(_.random(1000) + 1024)
setInterval(function () {
link.announce('rpc_test', service.port, {})
}, 1000)
service.on('request', (rid, key, payload, handler) => {
console.log(payload) // hello
handler.reply(null, 'world')
})
Client:
const Link = require('grenache-nodejs-link')
const link = new Link({
grape: 'http://127.0.0.1:30001'
})
link.start()
const peer = new PeerRPCClient(link, {})
peer.init()
peer.request('rpc_test', 'hello', { timeout: 10000 }, (err, data) => {
if (err) {
console.error(err)
process.exit(-1)
}
console.log(data) // world
})
API
Class: PeerRPCServer
Event: 'stream'
Always emitted as son as a request arrives. Emits the raw req
and res
streams
of the request and some preparsed metadata. Used for streaming. If
disableBuffered
is set to false
, the server will attempt to buffer after
emitting the stream event.
serviceStr.on('stream', (req, res, meta, handler) => {
console.log(meta) // meta.isStream === true
const [rid, key] = meta.infoHeaders
req.pipe(process.stdout)
handler.reply(rid, null, 'world') // convenience reply
})
Event: 'request'
Emitted when a request from a RPC client is received. In the lifecycle of a
request this happens after the server has parsed an buffered the whole data.
When the server runs with disableBuffered: true
, the event must emitted manually,
if needed, or by calling the buffering request handlers manually.
rid
unique request idkey
name of the servicepayload
Payload sent by clienthandler
Handler object, used to reply to a client.
service.on('request', (rid, key, payload, handler) => {
handler.reply(null, 'world')
})
new PeerRPCServer(link, [options])
link <Object>
Instance of a Link Classoptions <Object>
disableBuffered <Boolean>
Disable automatic buffering of the incoming request data stream. Useful for streaming.timeout <Object>
Server-side socket timeoutsecure <Object>
TLS optionskey <Buffer>
cert <Buffer>
ca <Buffer>
requestCert <Boolean>
rejectUnauthorized <Boolean>
Creates a new instance of a PeerRPCServer
, which connects to the DHT
using the passed link
.
peer.init()
Sets the peer active. Must get called before we get a transport to set up a server.
peer.transport('server')
Must get called after the peer is active. Sets peer into server- mode.
peer.listen(port)
Lets the PeerRPCServer
listen on the desired port
. The port is
stored in the DHT.
peer.port
Port of the server (set by listen(port)
).
Example
This RPC Server example announces a service called rpc_test
on the overlay network. When a request from a client is received,
it replies with world
. It receives the payload hello
from the
client.
The client sends hello
and receives world
from the server.
Internally the DHT is asked for the IP of the server and then the request is done as Peer-to-Peer request via websockets.
Server:
const Link = require('grenache-nodejs-link')
const link = new Link({
grape: 'http://127.0.0.1:30001'
})
link.start()
const peer = new PeerRPCServer(link, {})
peer.init()
const service = peer.transport('server')
service.listen(_.random(1000) + 1024)
setInterval(function () {
link.announce('rpc_test', service.port, {})
}, 1000)
service.on('request', (rid, key, payload, handler) => {
console.log(payload) // hello
handler.reply(null, 'world')
})
Client:
const Link = require('grenache-nodejs-link')
const link = new Link({
grape: 'http://127.0.0.1:30001'
})
link.start()
const peer = new PeerRPCClient(link, {})
peer.init()
peer.request('rpc_test', 'hello', { timeout: 10000 }, (err, data) => {
if (err) {
console.error(err)
process.exit(-1)
}
console.log(data) // world
})
Class: PeerRPCClient
new PeerRPCClient(link, [options])
link <Object>
Instance of a Link Classoptions <Object>
maxActiveKeyDests <Number>
maxActiveDestTransports <Number>
secure <Object>
TLS optionskey <Buffer>
cert <Buffer>
ca <Buffer>
rejectUnauthorized <Boolean>
Creates a new instance of a PeerRPCClient
, which connects to the DHT
using the passed link
.
A PeerRPCClient can communicate with multiple Servers and map work items over them.
With maxActiveKeyDests
you can limit the maximum amount of destinations.
Additionally, you can limit the amount of transports with maxActiveDestTransports
.
peer.init()
Sets the peer active. Must get called before we start to make requests.
peer.map(name, payload, [options], callback)
name <String>
Name of the service to addresspayload <String>
Payload to sendoptions <Object>
Options for the requesttimeout <Number>
timeout in mslimit <Number>
maximum requests per available worker
callback <Function>
Maps a number of requests over the amount of registered workers / PeerRPCServers. Example.
peer.request(name, payload, [options], callback)
name <String>
Name of the service to addresspayload <String>
Payload to sendoptions <Object>
Options for the requesttimeout <Number>
timeout in msretry <Number>
attempts to make before giving up. default is 1
callback <Function>
Sends a single request to a RPC server/worker. Example.
peer.stream(name, opts)
name <String>
Name of the service to addressoptions <Object>
Options for the requesttimeout <Number>
timeout in msheaders <Object>
Headers to add to the request
Looks a service up and returns a req-object which is a stream. Additional parameters (e.g. content-type), can be added via options.
The default metadata values for the request id and key are automatically via header.