npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

gol-functional

v1.1.5

Published

A conways game of life simulation using ramda

Downloads

21

Readme

Functional Game of Life Engine

This is a functional game of life engine, using ramda

https://en.wikipedia.org/wiki/Conway's_Game_of_Life

Usage

const gol = require('gol-functional')

const sim = gol({
  size: 40,
  speed: 1000,
  generate: true
}, (board) => {
  console.log(board)
})

sim.start()

setTimeout(_ => sim.stop(), 30000)

Parameters

gol(options, onTick)

options

  • size (size of board)
  • speed (speed of game tick)
  • generate ( auto generate board on create)

onTick

  • is a function that is called every game tick to update the ui, the board contains an array of rows, each row contains an array of cell, if the cell contains a zero it is considered dead, if the cell contains a 1 it is alive.

Game Play

When you call gol a object is returned with the following methods:

  • start (starts the simulation)
  • stop (stops the simulation)
  • tick (steps through the simulation once)
  • toggle (allows you to toggle a cell on or off)

Contributions

License

MIT