npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

goblinphysics

v0.9.2

Published

3D physics engine for JavaScript

Downloads

32

Readme

GoblinPhysics

GoblinPhysics is an open source physics engine written from the ground up in JavaScript. It aims to provide a fast and dependable physics simulation regardless of platform (desktop vs. mobile, browser vs. nodejs).

Examples

Features

  • Rigid body simulation
  • Sphere, Box, Cone, Cylinder, Plane, Convex, Mesh, and Compound shapes
  • Weld, Slider, and Point constraints
  • Basic event callback system
  • Ray tracing
  • Example scripts
  • Test suite

Documentation

See Building below for how to generate documentation. Hosted version available at http://www.goblinphysics.com/documentation.

Roadmap

Non-exhaustive list of planned features

  • Sweep & Prune broad phase
  • More event callbacks
  • More constraints
  • Internal object re-use (framework for this is in place, need to actually use it)
  • Island solver
  • Box-Box detection for better performance and stability
  • Force generators

Tests

Building

gulp is used to build the library and generate documentation. Follow gulp's getting started page for a quick setup. To install the packages necessary to build GoblinPhysics, run npm install in the git checkout directory. Once all of the packages have been downloaded you can build by running gulp default. To generate documenation, run gulp docs.

License

GoblinPhysics is distributed under the zlib license. This means you can use the library to do whatever you want, free of charge, with or without giving attribution (although attribution is always appreciated). Three.js and Stats.js, used in GoblinPhysics' examples and tests, are distributed under the MIT license which requires attribution if used.