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global-object-server

v0.0.5

Published

globalObject is a network communication protocol that allows the client and server to communicate reactively. The essence of global objects is that changing such an object on one device changes it everywhere else. This allows you to write high-level code

Downloads

283

Readme

global-object-server

Try this

client

index.html

<!DOCTYPE html>
<html lang="en">
    <head>
        <meta charset="UTF-8" />
        <link rel="stylesheet" href="./src/style.css" />
        <meta name="viewport" content="width=device-width, initial-scale=1.0" />
        <title>Global objects</title>
    </head>
    <body>
        <div class="container">
            <span class="timer"></span>
            <button class="incrementBtn">increment</button>
        </div>
        <script type="module" src="/src/main.ts"></script>
    </body>
</html>

src/main.ts

import { GlobalObject } from 'global-object-client'

GlobalObject.get<{ timer: number }>('http://0.0.0.0:3003').then((gObj) => {
    if (!GlobalObject.isGlobalObject(gObj) || !('timer' in gObj)) return

    const timerSpan = document.querySelector('.timer') as HTMLSpanElement
    const incrementBtn = document.querySelector(
        '.incrementBtn'
    ) as HTMLButtonElement

    incrementBtn.addEventListener('click', () => gObj.timer++)

    gObj.addEventListener(
        'change',
        () => (timerSpan.textContent = gObj.timer + '')
    )
    gObj.addEventListener('remove', () => (timerSpan.textContent = 'finished'))
})

server

main.ts

import { GlobalObject } from 'global-object-server'

import express from 'express'
import { createServer } from 'node:http'

const app = express()

// Configuring the cors
app.use(function (_, res, next) {
    res.header('Access-Control-Allow-Origin', '*')
    res.header('Access-Control-Allow-Headers', 'X-Requested-With')
    res.header('Access-Control-Allow-Headers', 'Content-Type')
    res.header(
        'Access-Control-Allow-Methods',
        'PUT, GET, POST, DELETE, OPTIONS'
    )
    next()
})

const server = createServer(app)

// It is necessary only if you need to customize server
// operation from outside the library or if you want to use any frameworks
GlobalObject.config.server = server

const gObj = GlobalObject.create({ timer: 0 })

setInterval(() => {
    if (!('timer' in gObj)) return
    gObj.timer++

    if (gObj.timer >= 15) gObj.remove()
}, 1000)

GlobalObject.send(gObj, 3003)