global-mouse-events
v1.2.0
Published
Global mouse events listener for Node.js (Windows only)
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global-mouse-events
Global mouse events listener for Node.js (Windows only). Based off of sentialx/mouse-hooks and coldKey1/mouse-hooks.
Installation
npm i global-mouse-events
Usage
Import the module and register for the mouse events you'd like to listen to.
Available event listeners
mouseup
/ mousedown
— Fires when a mouse button is pressed / released.
Returns:
- x: The X position of the mouse, relative to the top left of the primary display.
- y: The Y position of the mouse, relative to the top left of the primary display.
- button: Which button was pressed. 1 is left-click. 2 is right-click. 3 is middle-click. 4 and 5 are side buttons ("XBUTTON1" and "XBUTTON2").
mousemove
— Fires when the mouse cursor is moved.
Returns:
- x: The X position of the mouse, relative to the top left of the primary display.
- y: The Y position of the mouse, relative to the top left of the primary display.
mousewheel
— Fires when the mouse wheel is scrolled. Some trackpads may not fire this event unless "Scroll inactive windows when I hover over them" is disabled in the Windows settings.
Returns:
- x: The X position of the mouse, relative to the top left of the primary display.
- y: The Y position of the mouse, relative to the top left of the primary display.
- delta: How much the mouse wheel was scrolled. Positive numbers are considered "up" and negative numbers are "down".
- axis: Whether the scroll was vertical or horizontal. 0 is vertical. 1 is horizontal.
Example
const mouseEvents = require("global-mouse-events");
mouseEvents.on("mouseup", event => {
console.log(event); // { x: 2962, y: 483, button: 1 }
});
mouseEvents.on("mousedown", event => {
console.log(event); // { x: 2962, y: 483, button: 1 }
});
mouseEvents.on("mousemove", event => {
console.log(event); // { x: 2962, y: 482 }
});
mouseEvents.on("mousewheel", event => {
console.log(event); // { x: 2962, y: 483, delta: -1, axis: 0 }
});
Available functions
pauseMouseEvents
— Pauses all mouse events.resumeMouseEvents
— Resumes all mouse events.getPaused
— Returns the paused state as a boolean.