gl-white-texture
v1.0.0
Published
creates a white 2x2 WebGL texture
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gl-white-texture
Creates an opaque white 2x2 texture. This is often used as an optimization when drawing colored and filled lines/rectangles alongside textured sprites, as it allows us to use the same shader.
var tex = require('gl-white-texture')(gl)
//bind and draw that sucker
tex.bind()
Usage
tex = createWhiteTexture(gl)
Creates and returns a new 2x2 RGBA texture using an unsigned byte array filled with 0xFF
bytes.
License
MIT, see LICENSE.md for details.