npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

gl-volume3d

v0.5.0

Published

3D volume renderer

Downloads

8

Readme

gl-volume3d

Visualization module for volumetric data.

Example

var createScene      = require('gl-plot3d')
var createVolume     = require('gl-volume3d')

var scene = createScene()

var width = 64
var height = 64
var depth = 64

var data = new Uint16Array(width*height*depth)
for (var z=0; z<depth; z++)
for (var y=0; y<height; y++)
for (var x=0; x<width; x++) {
	var value = 1500 + 500 * (
		Math.sin(3 * 2*Math.PI*(z/depth-0.5)) +
		Math.cos(4 * 2*Math.PI*(x/width-0.5)) +
		Math.sin(5 * 2*Math.PI*(h/height-0.5))
	);
	data[z*height*width + y*width + x] = value
}

var dims = [width, height, depth]
var bounds = [[0,0,0], [width, height, depth]]

var volumePlot = createVolume({
	gl: gl,
	values: data,
	dimensions: dims,
	isoBounds: [1600, 2000],
	intensityBounds: [1000, 2000],
	colormap: 'portland'
}, bounds)

scene.add(gl)

Try out the example in your browser

Install

npm i gl-volume3d

Basic interface

Constructor

var volume = require('gl-volume3d')(params, bounds)

Creates a volume visualization out of a 3D array.

  • params is an object that has the following properties:

    • gl (Required) WebGL context to use
    • values (Required) An flattened 3D array of values
    • meshgrid (Optional) Meshgrid to use for the value coordinates
    • dimensions (Required) The dimensions of the array. When used with meshgrid, sets the resolution of the 3D texture. When using meshgrid, the 3D texture values are sampled in an uniform fashion between the start and end coordinates of the meshgrid.
    • isoBounds (Recommended) The range of values to envelop with the isosurface. Defaults to [1, Infinity], which creates an isosurface that has all values 1 and larger inside it.
    • intensityBounds (Optional) The range of values to map to [0..1] intensities. Defaults to the minimum and maximum values of the values array.
    • colormap (Optional) Name of the color map to use.
    • alphamap (Optional) Opacity lookup table, a 256-element array that maps intensity to voxel opacity. The first element is intensity 0 (after intensityBounds mapping), the last element is intensity 1.
    • opacity (Optional) Multiplier for the voxel opacities. Used for controlling the volume transparency.
  • bounds is a bounds object that tells what part of the 3D array to display. It defaults to [[0, 0, 0], [width, height, depth]].

Returns A volume plot object that can be passed to gl-mesh3d.

Credits

(c) 2013-2017 Mikola Lysenko, Ilmari Heikkinen. MIT License