npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

gl-vec4

v1.0.1

Published

gl-matrix's vec4, split into smaller pieces

Downloads

102,440

Readme

gl-vec4

stable

Part of a fork of @toji's gl-matrix split into smaller pieces: this package contains glMatrix.vec4.

Usage

NPM

vec4 = require('gl-vec4')

Will load all of the module's functionality and expose it on a single object. Note that any of the methods may also be required directly from their files.

For example, the following are equivalent:

var scale = require('gl-vec4').scale
var scale = require('gl-vec4/scale')

API

add(out:vec4, a:vec4, b:vec4)

Adds two vec4's

clone(a:vec4)

Creates a new vec4 initialized with values from an existing vector

copy(out:vec4, a:vec4)

Copy the values from one vec4 to another

create()

Creates a new, empty vec4

distance(a:vec4, b:vec4)

Calculates the euclidian distance between two vec4's

divide(out:vec4, a:vec4, b:vec4)

Divides two vec4's

dot(a:vec4, b:vec4)

Calculates the dot product of two vec4's

fromValues(x:Number, y:Number, z:Number, w:Number)

Creates a new vec4 initialized with the given values

inverse(out:vec4, a:vec4)

Returns the inverse of the components of a vec4

length(a:vec4)

Calculates the length of a vec4

lerp(out:vec4, a:vec4, b:vec4, t:Number)

Performs a linear interpolation between two vec4's

max(out:vec4, a:vec4, b:vec4)

Returns the maximum of two vec4's

min(out:vec4, a:vec4, b:vec4)

Returns the minimum of two vec4's

multiply(out:vec4, a:vec4, b:vec4)

Multiplies two vec4's

negate(out:vec4, a:vec4)

Negates the components of a vec4

normalize(out:vec4, a:vec4)

Normalize a vec4

random(out:vec4, [scale]:Number)

Generates a random vector with the given scale

scale(out:vec4, a:vec4, b:Number)

Scales a vec4 by a scalar number

scaleAndAdd(out:vec4, a:vec4, b:vec4, scale:Number)

Adds two vec4's after scaling the second operand by a scalar value

set(out:vec4, x:Number, y:Number, z:Number, w:Number)

Set the components of a vec4 to the given values

squaredDistance(a:vec4, b:vec4)

Calculates the squared euclidian distance between two vec4's

squaredLength(a:vec4)

Calculates the squared length of a vec4

subtract(out:vec4, a:vec4, b:vec4)

Subtracts vector b from vector a

transformMat4(out:vec4, a:vec4, m:mat4)

Transforms the vec4 with a mat4.

transformQuat(out:vec4, a:vec4, q:quat)

Transforms the vec4 with a quat

License

MIT. See LICENSE.md for details.