npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

gl-textured-quad

v1.0.4

Published

quick way to draw a texture to the screen

Downloads

16

Readme

gl-textured-quad

unstable

Quickly draw a textured quad to the screen. Inherits from gl-quad.

baboon

var baboon = require('baboon-image')

var gl = require('webgl-context')({
    width: baboon.shape[0],
    height: baboon.shape[1]
})

require('domready')(function() {
	//get a gl texture
    var tex = require('gl-texture2d')(gl, baboon)

    //create a textured gl quad
    var quad = require('gl-textured-quad')(gl)
    
    //draw with color
    var rgba = [ 1, 0, 0, 1 ]
    quad.draw(tex, rgba)

    //place canvas on DOM
    document.body.appendChild(gl.canvas)
})

Usage

NPM

methods

var quad = createTexQuad(gl [, options])

Creates a new textured quad with optional settings:

  • shader: specify a shader to use when rendering. If not specified, a default shader will be constructed that multiplies the texture color by a uniform color.

quad.draw(texture [, colors])

Draws the quad with the given texture and optional color multiplier. If no color is specified, it defaults to white (i.e. no tint). Otherwise it is assumed to be a 4-component float array that can be passed to the shader's color uniform.

If texture is not specified, none will be bound before drawing the quad. (Assumed to be already bound)

quad.dispose()

Disposes the textured quad and the defaultShader, if it exists.

NOTE: If no shader was specified during creation, then the default shader will be destroyed along with this quad. If you did specify a shader at creation time, you will need to dispose it yourself.

members

quad.shader

The current shader for this textured quad. If no shader was provided in the constructor, a default shader will be used here.

If you specified a shader in the constructor or change this property, you are responsible for disposing of it manually.

quad.defaultShader

The default shader, or undefined. This is undefined if you specified your own shader in the constructor.

gl-quad

This class also receives the members from gl-quad.

License

MIT, see LICENSE.md for details.