gl-select-static
v2.0.7
Published
Static point picking/selection routine
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gl-select-static
A variation of gl-select which is designed for non-animated scenes
Install
npm install gl-select-static
API
var createSelectBuffer = require("gl-select-static")
Constructor
var select = createSelectBuffer(gl, shape)
Creates a select buffer with the given shape
Methods
select.begin()
Begins a selection rendering pass.
select.end()
Finishes the selection pass.
select.query(x,y,radius)
Queries the selection buffer for all points within radius.
x
is the x coordinate of the query pointy
is the y coordinate of the query pointradius
is the radius of the selection
Returns A SelectResult with the same contents as in gl-select
select.dispose()
Destroys the selection buffer and releases all associated resources
Properties
select.shape
Updates or retrieves the shape of the selection buffer.
Legal
(c) 2014 Mikola Lysenko. MIT License