gl-node-3d
v1.4.3
Published
A container class for information about an object's position, orientation, and scale in 3D
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gl-node-3d
Strongly influenced by (read: based on) the ofNode class from openFrameworks, this is essentially a wrapper around some gl-matrix objects that provides convenience functions for manipulating them. The idea is to create a useful representation of a position, orientation, and scale in 3D. This can then be composed into an object alongside vertex data to create a movable, turnable, scalable object in 3D.
I wrote this because I didn't see anything like it already in stack-gl
TODO: lookAt function TODO: demo app TODO: PR for stack-gl