gifa11y
v2.0.3
Published
Gifa11y is a customizable vanilla javascript plugin that easily adds accessible play/pause buttons to animated GIFs.
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Maintainers
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Gifa11y
Easily add pause buttons to your GIFs. This script is intended for shorter GIFs that loop indefinitely. It only generates a still of the first frame.
- Automatic
- Generates a still using
<canvas>
element - No need to upload png/jpeg "still" of GIF
- Generates a still using
- Accessible
- Keyboard accessible
- Unique accessible names for buttons based on alt text
- Large target size (50px by 50px)
- Respects
prefers-reduced-motion
media query
- Vanilla JavaScript
- Customizable
- Customize colours and icons via props.
- Leverages web components to avoid style conflicts.
- Size: 8 KB
Alternatively check out Gifa11y demo on CodePen to view HTML before Gifa11y does its magic. Experiment with different props and settings.
Example installation (regular script)
Refer to Props to easily customize. CSS styles for buttons are bundled with JavaScript.
<script src="dist/js/gifa11y.umd.min.js"></script>
<script>
var gifa11y = new Gifa11y({
container: 'main',
buttonBackground: '#000000',
buttonBackgroundHover: '#404040',
buttonIconColor: 'white'
});
</script>
CDN (regular script/UMD):
https://cdn.jsdelivr.net/gh/adamchaboryk/[email protected]/dist/js/gifa11y.umd.min.js
Example installation (modules)
Refer to Props to easily customize.
<script type="module">
import Gifa11y from "../dist/js/gifa11y.esm.js";
const gifa11y = new Gifa11y({
container: 'main',
buttonBackground: '#000000',
buttonBackgroundHover: '#404040',
buttonIconColor: 'white'
});
</script>
Props
Colours, exclusions, and other features
|Property|Default|Description|
|---|---|---|
|buttonBackground
|'indigo'|String: Any hexcode, rgb value, CSS colour keyword.|
|buttonBackgroundHover
|'rebeccapurple'|String: Any hexcode, rgb value, CSS colour keyword.|
|buttonBorder
|'2px solid #fff'|String: Specify the style, width, and color of an element's border.|
|buttonIconColor
|'white'|String: Any hexcode, rgb value, CSS colour keyword.|
|buttonFocusColor
|'#00e7ffad'|String: Any hexcode, rgb value, CSS colour keyword.|
|buttonIconSize
|'1.5rem'|String: Adjust height and width of SVG.|
|buttonIconFontSize
|'1rem'|String: Adjust font-size
of an icon font (if passing an icon font via prop). E.g. <i class="fas fa-play"></i>
|
|buttonPlayIconID
|' '|String: Supply your own play icon with an existing element on the page via it's unique id
. |
|buttonPauseIconID
|' '|String: Supply your own pause icon with an existing element on the page via it's unique id
|
|buttonPlayIconHTML
|' '|String: Supply your own play icon using an icon font or SVG. e.g. <i class="fas fa-play"></i>
|
|buttonPauseIconHTML
|' ',|String: Supply your own pause icon using an icon font or SVG. e.g. <i class="fas fa-pause"></i>
|
|container
|'body'|String: Add a pause button to GIFs within a specific area only. E.g. pass main
for main content area.|
|exclusions
|' '|String: Ignore specific GIFs or regions. Use commas to separate. E.g. .jumbotron
|
|gifa11yOff
|'.gifa11y-off'|String: Don't run Gifa11y if page contains class/selector. For example, turn off in development environments. E.g. .authorMode
|
|inheritClasses
|'true'|Boolean: If canvas element should inherit the same classes as the GIF.|
|initiallyPaused
|'false'|Boolean: If you want all GIFs to be paused at first.|
|missingAltWarning
|'true'|Boolean: warn content author if they are missing an alt attribute on GIF. Appended to GIF.|
|showButtons
|true
|Boolean: Show or hide Play/Pause buttons.|
|showGifText
|false
|Boolean Show or hide GIF text within buttons.|
|target
|''|String: Using CSS selectors, target other images like .webp
(that don't end with .gif
), for example target: 'img[src$=".webp"]'
|
Language / i18n
|Property|Default|Description|
|---|---|---|
|langPause
|'Pause animation:'|String: Start of aria-label for each button.|
|langPlay
|'Play animation:'|String: Start of aria-label for each button.|
|langPauseAllButton
|'Pause all animations'|String: toggle all button.|
|langPlayAllButton
|'Play all animations'|String: toggle all button.|
|langMissingAlt
|'Missing image description.'|String: If alt is missing on GIF, this string populates the aria-label for the corresponding pause button.|
|langAltWarning
|'⚠ Please add alternative text to GIF.'|String: If GIF is missing alt text.|
Optional features
Ignore specific GIFs
To prevent certain GIFs from getting a pause button. You can either:
- Add
gifa11y-ignore
as a CSS class to your image. E.g.<img src="gandalf.gif" class="gifa11y-ignore" ...
- Rename your GIF and include the text
gifa11y-ignored
in the file name. E.g.<img src="gandalf-gifa11y-ignored.gif" ...
- Use
exclusions
prop.
Pause GIFs initially
For those who prefer reduced motion via system prefs, GIFs will automatically be paused on page load. Although if you'd like specific gifs to be paused initially on page load (without reduced motion enabled), you can either:
- Add
gifa11y-paused
as a CSS class to your image. E.g.<img src="gandalf.gif" class="gifa11y-paused" ...
- Rename your GIF and include the text
gifa11y-paused
in the file name. E.g.<img src="gandalf-gifa11y-paused.gif" ...
- Set
initiallyPaused
prop totrue
Toggle all GIFs button
A button to toggle all GIFs. Add <button id="gifa11y-all"></button>
within your HTML.
Please note:
- The "toggle all animations" button has no CSS styling. BYO-CSS (Bring your own CSS).
- Button becomes clickable only after GIFs have fully loaded. Uses
disabled
attribute while page is loading.
Development
NPM: npm i gifa11y
A light server for development is included. Any change inside /src
folder files will trigger the build process for the files and will reload the page with the new changes. To use this environment:
- Clone this repo.
- Be sure you have node installed and up to date.
- Execute
npm install
- In a terminal execute:
npm run start
. Then open http://localhost:8080/docs/index.html in your browser.
Colophon
I was looking for a simple solution to automatically add pause buttons to GIFs, although I could not find anything that was 100% automatic, accessible, and considered loading time of images. I came across a few clever methods which involve swapping a .jpg
still - although ain't nobody got time for that. This script uses the <canvas>
method to generate a still. I learned a few things developing this:
- Canvas element: I came across the
canvas
method in a couple CodePens like this one by hoanghals. This specific pen is a bit more fancy as it relies on another library by Buzzfeed called libgif-js to generate stills at various frames. - Timing: Timing is very important... Images must load completely before you can determine height/width. If image is not completely done loading, then
clientWidth
will return0
. Image dimensions are needed to generate a still using<canvas>
. For this reason, pause buttons are generated after each image is done loading. If you have multiple images on a page, you'll notice that this process takes time. GIFs won't be instantly paused if you haveprefers-reduced-motion
enabled or use theinitiallyPaused
prop - you may notice a slight delay depending on your internet speed. - To help make gifa11y easily customizable, I referenced this great tutorial: How to create a framework-agnostic Javascript plugin by Sodeeq Elusoji.
If you need a more comprehensive solution to deal with various types of animations, I recommend checking out Scott Vinkle's Togglific!