get-2d-context
v1.0.1
Published
get-2d-context
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usage
var container = document.querySelector('#myContainer')
var options = {
responsive: true,
fullscreen: false
}
// a canvas will be appended to container
// if container is left unspecified the default container is document.body
// the width and height of canvas is equal to container
var ctx = get2dContext(container, options)
if(!ctx) {
// canvas is not supported on this device
} else {
// magic!!1
}
##options
responsive
- is true by default
- keeps canvas.width and .height equal to container
fullscreen
- is false by default
- use only when container === document.body
- sets document.body.width = window.innerWidth && .height = window.innerHeigght
- applies css styles to document.body (overflow: 'hidden', margin: 0, padding: 0)