genji-es
v1.0.2
Published
a vue state management framewok by vue3 reactivity
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genji is A small vue state management framewok by vue3 reactivity.
Why calls genji ?
It's inspired by Overwatch.
Genji flings precise and deadly Shuriken at his targets, and uses his technologically-advanced katana to deflect projectiles or deliver a Swift Strike that cuts down enemies.
So genji is fast, agile and accurate!
npm install genji-es
Create Store
Your store is a hook base on compostion-api! You can put anything in it: primitives, objects, functions. The set function merges state.
import { create } from 'genji-es'
const useStore = create((set, get) => ({
count: 0,
increase: () => set(state => ({ count: state.count + 1 })),
resetCount: () => set({ count: 0 })
}))
Then use your vue components, and that's it!
Use the hook in your components, Select your state and the component will re-render on changes.
<template>
<p>count is: {{ count }}</p>
<button @click="increase">count++</button>
</template>
....
setup() {
const { count, increase } = useStore(state => ({
count: state.count,
increase: state.increase
}))
return {
count,
increase,
}
}
Selecting multiple state slices
You can get state sliece in the way you like.
If you want to pick it out one by one:
const count = useStore(state => state.count)
const genji = useStore(state => state.genji)
If you want pick it by Object, like vuex mapState
:
// Object pick, re-renders the component when either state.count or state.genji change
const { count, genji } = useStore((state) => ({
count: state.count,
genji: state.genji
}))
If you want pick it lick by Array, like react hooks
:
// Array pick, re-renders the component when either state.count or state.genji change
const [count, genji] = useStore(state => [state.count, state.genji])
Even you can pick it without args:
// uses the store with no args
const { count, increase } = useStore()
All pick is so random and simple! It's all up to you.
Fetching from multiple stores
Since you can create as many stores as you like, forwarding results to succeeding selectors is as natural as it gets.
import useUserStore from '../store/user'
import useOrder from '../store/order'
const name = useUserStore(state => state.name)
const orders = useOrder(state => state.orders)
Memoizing selectors
It is generally recommended to memoize selectors with computed
.
But you need to pay attention, the value pick from the state needs to be wrapped with
unref
, because the value of the state is proxied by the Proxy.
const countDouble = useStore(state =>computed(()=>unref( state.count) * 2))
If a selector doesn't in components to reactivity, you can define it outside the components. But when you to use value of pick from the state, you need to be wrapped with unref
too.
const selector = state => state.hero
const hero = useStore(selector)
// warpped with unref()
console.log(unref(hero))
// or you can use like this:
console.log(hero.value)
Overwriting state
genji provide set
function to update state
. just like this:
const useStore = create((set, get) => ({
count: 0,
increase: () => set(state => ({ count: state.count + 1 })),
}))
const { count, increase } = useStore(state => ({
count: state.count,
increase: state.increase
}))
then you can use increase
function to change state.
Async actions
const useStore = create((set, get) => ({
userInfo: {},
getUserInfo: async () => {
const res = await fetch(pond)
set({ userInfo: res })
}
}))
Read from state in actions
set
allows fn-updates set(state => result)
, but you still have access to state outside of it through get
.
const useStore = create((set, get) => ({
hero: 'genji',
action: () => {
const hero = get().hero
// ...
}
})
TypeScript
// You can use `type`
type State = {
count: number
increase: (by: number) => void
}
// Or `interface`
interface State {
count: number
increase: (by: number) => void
}
// And it is going to work for both
const useStore = create<State>(set => ({
count: 0,
increase: (by) => set(state => ({ count: state.count + by })),
}))
Hope you enjoy it!
api usage inspired by zustand, thanks a lot!