genetic-nodejs-multithread
v0.3.7
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Advanced genetic and evolutionary algorithm library
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Genetic-multithread.js
Advanced genetic and evolutionary algorithm library written in Javascript by Sub Protocol.
Changes from original version
This is a modified genetic repo optimized for nodejs with multi thread performance optimization. it uses experimental feature worker_threads This version only supports genetic with node js, doesn't support running in browser.
requires to run program with node --experimental-worker
Examples
example in nodejs node --experimental-worker examples/nodeJsFitting.js
Install
npm install genetic-nodejs-multithread
Population Functions
The genetic-js interface exposes a few simple concepts and primitives, you just fill in the details/features you want to use.
| Function | Return Type | Required | Description | ----------------------------------------- | ------------------------ | ---------- | ----------- | seed() | Individual | Yes | Called to create an individual, can be of any type (int, float, string, array, object) | fitness(individual) | Float | Yes | Computes a fitness score for an individual | mutate(individual) | Individual | Optional | Called when an individual has been selected for mutation | crossover(mother, father) | [Son, Daughter] | Optional | Called when two individuals are selected for mating. Two children should always returned | optimize(fitness, fitness) | Boolean | Yes | Determines if the first fitness score is better than the second. See Optimizer section below | select1(population) | Individual | Yes | See Selection section below | select2(population) | Individual | Optional | Selects a pair of individuals from a population. Selection | generation(pop, gen, stats) | Boolean | Optional | Called for each generation. Return false to terminate end algorithm (ie- if goal state is reached) | notification(pop, gen, stats, isFinished) | Void | Optional | Runs in the calling context. All functions other than this one are run in a web worker.
Optimizer
The optimizer specifies how to rank individuals against each other based on an arbitrary fitness score. For example, minimizing the sum of squared error for a regression curve Genetic.Optimize.Minimize
would be used, as a smaller fitness score is indicative of better fit.
| Optimizer | Description | -------------------------- | ----------- | Genetic.Optimize.Minimizer | The smaller fitness score of two individuals is best | Genetic.Optimize.Maximizer | The greater fitness score of two individuals is best
Selection
An algorithm can be either genetic or evolutionary depending on which selection operations are used. An algorithm is evolutionary if it only uses a Single (select1) operator. If both Single and Pair-wise operations are used (and if crossover is implemented) it is genetic.
| Select Type | Required | Description | ------------------- | ----------- | ----------- | select1 (Single) | Yes | Selects a single individual for survival from a population | select2 (Pair-wise) | Optional | Selects two individuals from a population for mating/crossover
Selection Operators
| Single Selectors | Description | -------------------------------- | ----------- | Genetic.Select1.Tournament2 | Fittest of two random individuals | Genetic.Select1.Tournament3 | Fittest of three random individuals | Genetic.Select1.Fittest | Always selects the Fittest individual | Genetic.Select1.Random | Randomly selects an individual | Genetic.Select1.RandomLinearRank | Select random individual where probability is a linear function of rank | Genetic.Select1.Sequential | Sequentially selects an individual
| Pair-wise Selectors | Description | -------------------------------- | ----------- | Genetic.Select2.Tournament2 | Pairs two individuals, each the best from a random pair | Genetic.Select2.Tournament3 | Pairs two individuals, each the best from a random triplett | Genetic.Select2.Random | Randomly pairs two individuals | Genetic.Select2.RandomLinearRank | Pairs two individuals, each randomly selected from a linear rank | Genetic.Select2.Sequential | Selects adjacent pairs | Genetic.Select2.FittestRandom | Pairs the most fit individual with random individuals
var genetic = Genetic.create();
// more likely allows the most fit individuals to survive between generations
genetic.select1 = Genetic.Select1.RandomLinearRank;
// always mates the most fit individual with random individuals
genetic.select2 = Genetic.Select2.FittestRandom;
// ...
Configuration Parameters
| Parameter | Default | Range/Type | Description
| --------------------- | -------- | ---------- | -----------
| size | 250 | Real Number | Population size
| crossover | 0.9 | [0.0, 1.0] | Probability of crossover
| mutation | 0.2 | [0.0, 1.0] | Probability of mutation
| iterations | 100 | Real Number | Maximum number of iterations before finishing
| fittestAlwaysSurvives | true | Boolean | Prevents losing the best fit between generations
| skip | 0 | Real Number | Setting this higher throttles back how frequently genetic.notification
gets called in the main thread.
| workerPath | '' | String | NodeJS only, set a custom fitness worker path
| workersCount | 0 | number | NodeJS only, set how many multi thread workers to use, set 0 to disable multi threading
Building
To clone, build, and test Genetic.js issue the following command:
git clone [email protected]:subprotocol/genetic-js.git && make distcheck
| Command | Description | --------------------- | ----------- | make | Automatically install dev-dependencies
Contributing
Feel free to open issues and send pull-requests.