generate-page-webpack-plugin
v1.1.1
Published
[![Greenkeeper badge](https://badges.greenkeeper.io/storybooks/generate-page-webpack-plugin.svg)](https://greenkeeper.io/)
Downloads
1,977
Readme
Generate Page Webpack Plugin
Generate HTML-pages for every webpack entrypoint
Install
npm install generate-page-webpack-plugin --dev --save
yarn add generate-page-webpack-plugin --dev
Add to your webpack config
export const config = {
mode: 'development',
devtool: 'cheap-module-source-map',
entry: {
page1: ['pages/page1.js'],
page2: ['pages/page2.js'],
},
plugins: [
new GeneratePagePlugin(
{
template: require.resolve('../templates/index.html.ejs'),
parser: require('ejs'),
},
{
data: {
awesome: true,
},
}
),
],
};
Api
GeneratePagePlugin
takes 2 parameters:
Config
Config is data the plugin needs to operate, it will not be passed to the template
- parser - required - should be a ejs like module that can
compile
and invoke templates - template - required - the template to use to generate pages
- filename - optional - should be a function that takes the entrypoint name and returns a name for the html-file.
Properties have no default, so if they are required you must supply them!
Options
Options are datapoints that are used when generating the template, they are passed to the template.
If the value of a option is a function, it will be invoked with the name of the entry, so you can change the options per entry!
You can set whatever options you want here, you're totally free to make up your own data (different per entry is possible) and inject it into the template.
Here's a few suggestions:
- headHtmlSnippet - inject some html into the head
- footHtmlSnippet - inject some html into the foot
- script - inject scripts
- window - inject global scope variables
- title - meta title for the page
Templates
Templates can be in whatever syntax you like, if you supply a parser for them. We do not ship with a parser or template included.
Rendering chunks and options
The template will be provided with the data which is a combination of:
the webpack entrypoint reference values are accessible as global variables The most useful is likely
chunks
.the webpack compilation values are available under a variable called
compilation
.the dlls needed for the entrypoint values are available under a variable called
dlls
. Dlls are an advanced use-case but with this plugin there should be no special setup required for them to be injected into the template. But you do need to render them in the template (see example).the options values are available under a variable called
options
. If the option was a function in the webpack config, by the time the data is injected into the template it will have been called and whatever the function returned for that property, that's what's injected into the template.
Template example
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta content="IE=edge" http-equiv="X-UA-Compatible" />
<title><%= options.title %></title>
<link rel="shortcut icon" href="favicon.ico" />
<% if (options.headHtmlSnippet) { %>
<%- options.headHtmlSnippet %>
<% } %>
</head>
<body>
<% if (options.window) { %>
<script>
<% for (key in options.window) { %>
window['<%= key %>'] = <%= JSON.stringify(options.window[key]) %>;
<% } %>
</script>
<% } %>
<% if (options.bodyHtmlSnippet) { %>
<%- options.bodyHtmlSnippet %>
<% } %>
<div id="root"></div>
<% for (key in dlls) { %>
<script src="<%= compilation.outputOptions.publicPath %><%= dlls[key] %>" defer></script>
<% } %>
<% for (index in chunks) { %>
<% for (key in chunks[index].files) { %>
<script src="<%= compilation.outputOptions.publicPath %><%= chunks[index].files[key] %>" defer></script>
<% } %>
<% } %>
</body>
</html>
Contributing
All contributions are welcome!