gdvm
v1.1.0
Published
A version management system for godot
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Godot Version Manager
gdvm is a tool simlar to nvm allowing you to install and update various versions of Godot from the command line.
Commands
Viewable with gdvm --help
Install
installation for gdvm is relativelty simple. Assuming you have node installed, just need to install the package with npm install -g gdvm
. After that, you need to create a .gdvm.json file in your home directory. This is ~
on linux and mac (I think?) based systems, and C://Users/<your-username>/
on windows systems. Here's a template for what this file should look like:
{
"os": "linux64",
"godotPath": "/home/firesquid/.gdvm/current",
"versionsPath": "/home/firesquid/.gdvm/versions",
"dataPath": "/home/firesquid/.gdvm/data.json"
}
os
- the operating system to download godot for. It can either be linux64
, linux32
, win32
, win64
, or mac
dataPath
- A json file that gdvm uses to store dataversionsDir
- the directory where zip files of installed versions will be storedgodotPath
- the directory where the currently in-use version of godot is under godot.<whatever-your-system-exe-is>
. This should be added to your system's path. (wait, what is that?)
Once this file is created and filled out, make sure that the use-dir is added to your system path. This will allow you to call godot from the command line by calling godot
.