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gamesocket

v0.1.10

Published

NodeJS Game Server WebSocket Framework

Downloads

24

Readme

What is this?

This is a super easy to use websocket based game server and client.

Install

npm install gamesocket

Require

let GameSocket = require("gamesocket");

Game Client

Define the address to connect to and handle the events, finally connect to the server using connect().

let GS = GameSocket.client('ws://127.0.0.1:8080');
GS.on('open', (server)=>{
  console.log("Connected to server.");
  // Send a message to the server.
  server.send({message:"Hello server."});
});
GS.on('close', (server)=>{
  console.log("Connection lost to server.");
});
GS.on('error', (server, error)=>{
  console.log("Error from server:", error);
});
GS.on('data', (server, data)=>{
  console.log("Data retrieved:", data);
});
GS.on('send', (server, data)=>{
  console.log("Data sent:", data);
});
GS.connect();

Game Server

Define the port and handle the events.

let GS = GameSocket.server(8080);

GS.on('open', (client)=>{
  console.log("Connected to client.");
  // Send a message back to the client giving them their remoteAddress.
  client.send({message:"Hello " + client.connection.remoteAddress + "."});
});
GS.on('close', (client)=>{
  console.log("Connection lost to client.");
});
GS.on('error', (client, error)=>{
  console.log("Error from client:", error);
});
GS.on('data', (client, data)=>{
  console.log("Data retrieved from client:", data);
});
GS.on('send', (client, data)=>{
  console.log("Data sent to client:", data);
});