gamesense-client
v2.0.2
Published
A GameSense(TM) Client
Downloads
33
Readme
gamesense-client
A SteelSeries GameSense(TM) client based on the gamesense-sdk, credits to cschuller who started this library.
GameSense™ is a framework in SteelSeries Engine 3 that allows games to send status updates to Engine, which can then drive illumination (and potentially more) capabilities of SteelSeries devices.
This is not an official client implementation. GameSense is a trademark of steelseries.
Getting started
Install the client library via npm
npm install gamesense-client --save
and use the gamesense-client module:
var gamesense = require('gamesense-client');
Take a look at the examples to get started. Every example can be run alone, for example:
node blinkingNavigation
Examples are not part of the npm
package.
Developing a game or app
Start with the gamesense-sdk
What's new in 2.0.1
Support for SteelSeries GameSense(TM) 3.18.4
New event icons
Added developer and deinitialize timer length to Game
Added the ability to specify a custom path for the coreProps.json files
Reworked frequency
Frequency ranges and repeat limit ranges
OLED support
Tactile support
New RGB zones and RGB zoned devices
Bitmap and partial bitmap mode
Context color mode
Update multiple events at once