npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

gameboy

v0.2.0

Published

gameboy emulator by grantgalitz

Downloads

14

Readme

gameboy

NPM module that exports the GameBoyCore.js file from grantgalitz/GameBoy-Online

Changes:

  • Converted into module.
  • Avoids using globals.
  • Cleaner interface for options tuning.
  • Compatible with browsers and node.js.
  • Removed js-based resizing in favor of browser's.
  • Allow for ROM input as Buffer or ArrayBuffer instead of deprecated binary strings
  • Linting.
  • Removed unneeded dependencies.
  • Main interface turned into an Emitter.
  • Incorporated debug.
  • Added server-side usage examples

How to use

var gb = require('gameboy');
gb(canvasElement, romData, opts);

Options

  • bootRom - boot with boot ROM first (true)
  • gbBootRom - use gameboy boot ROM instead of gameboy color (false)
  • mbc1 - allow for MCB1 instead of ROM only (false)
  • prioritizeGb - give priority to gameboy mode (false)
  • interval - emulator loop interval (6)
  • canvas - custom canvas constructor (null)
  • imageSmoothing - smooth images when resizing (true)
  • drawEvents - emit draw (false)
  • sound - sound interface (null)
  • volume - volume level (1)
  • audioBufferMin - minimum span amount over x interpreter iterations (10)
  • audioBufferMax - maximum span amount over x interpreter iterations (20)
  • colorizeGb - colorize gameboy mode (true)
  • overrideMbc - override MBC RAM disabling and always allow reading and writing to the banks (false)
  • typedArrays - use typed arrays (true)
  • channels - user controlled channel enables ([true,true,true,true])

Events

  • draw raised only if drawEvents is true whenever a draw to the canvas occurs
  • error raised when emulation should be paused due to unexpected behavior

License

GPL2 - Copyright (C) 2010 - 2012 Grant Galitz