g-uploader
v1.0.9
Published
Module to handle huge file uploads by chunking them in the browser. Resumable, fault tolerent, offline aware, mobile ready.
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huge uploader
huge-uploader
is a JavaScript module designed to handle huge file uploads by chunking them in the browser. Uploads are resumable, fault tolerent, offline aware and mobile ready.
HTTP and especially HTTP servers have limits and were not designed to transfer large files. In addition, network connection can be unreliable. No one wants an upload to fail after hours… Sometimes we even need to pause the upload, and HTTP doesn't allow that.
The best way to circumvent these issues is to chunk the file and send it in small pieces. If a chunk fails, no worries, it's small and fast to re-send it. Wanna pause? Ok, just start where you left off when ready.
That's what huge-uploader
does. It:
- chunks the file in pieces of your chosen size,
- retries to upload a given chunk when transfer failed,
- auto pauses transfer when device is offline and resumes it when back online,
- allows you to pause and resume the upload,
- obviously allows you to set custom headers and post parameters.
Installation & usage
npm install huge-uploader --save
// require using commonJS
const HugeUploader = require('huge-uploader');
// or in es6, using a module bundler like webpack
import HugeUploader from 'huge-uploader';
// instanciate the module with a settings object
const uploader = new HugeUploader({ endpoint: '//where-to-send-files.com/upload/', file: fileObject });
// subscribe to events
uploader.on('error', (err) => {
console.error('Something bad happened', err.detail);
});
uploader.on('progress', (progress) => {
console.log(`The upload is at ${progress.detail}%`);
});
uploader.on('finish', (body) => {
console.log('yeahhh - last response body:', body);
});
// if you want to pause/resume the upload
uploader.togglePause();
Constructor settings object
The constructor takes a settings object. Available options are:
endpoint { String }
– where to send the chunks (required)file { Object }
– a File object representing the file to upload (required)headers { Object }
– custom headers to send with each requestpostParams { Object }
– post parameters that will be sent with the last chunkchunkSize { Number }
– size of each chunk in MB (default is 10MB)retries { Number }
– number of total retries (total, not per chunk) after which upload fails (default is 5)delayBeforeRetry { Number }
– how long to wait (in seconds) after a failure before next try (default is 5s)
Events
Events handling informations are instances of the CustomEvent
constructor. Hence, message is available in the detail
property.
error
Either server responds with an error code that isn't going to change.
Success response codes are 200
, 201
, 204
. All error codes apart from 408
, 502
, 503
, 504
are considered not susceptible to change with a retry.
Or there were too many retries already.
uploader.on('error', err => console.log(err.detail)); // A string explaining the error
fileRetry
uploader.on('fileRetry', (msg) => {
/** msg.detail is an object like:
* {
* message: 'An error occured uploading chunk 243. 6 retries left',
* chunk: 243,
* retriesLeft: 6
* }
*/
});
progress
uploader.on(progress, progress => console.log(progress.detail)); // Number between 0 and 100
finish
The finish event is triggered with the last response body attached.
uploader.on('finish', (body) => console.log('🍾'));
offline
Notifies that browser is offline, hence the uploader paused itself. Nevertheless, it's paused internally, it has nothing to do with paused triggered with .togglePause()
method nor does it interact with user pause state.
uploader.on('offline', () => console.log('no problem, wait and see…'));
online
Notifies that browser is back online and uploader is going to resume the upload (if not paused by .togglePause()
).
uploader.on('offline', () => console.log('😎'));
Method
There is only one method: .togglePause()
. As its name implies, it pauses and resumes the upload. If you need to abort an upload, you can use this method to stop it and then destroy the instance's variable.
How to set up with the server
This module has a twin Node.js module to handle uploads with a Node.js server as a backend. Neverthless it's easy to implement the server side in your preferred language (if you develop a module, tell me about it so I can add it to this README).
Files are sent with POST
requests containing the following headers:
uploader-file-id
unique file id based on file size, upload time and a random generated number (so it's really unique),uploader-chunks-total
the total numbers of chunk that will be sent,uploader-chunk-number
the current chunk number (0 based index, so last chunk isuploader-chunks-total - 1
).
POST
parameters are sent with the last chunk if any (as set in constructor's options object).
The typical server implementation is to create a directory (name it after uploader-file-id
) when chunk 0 is received and write all chunks into it. When last chunk is received, grab the POST
parameters if any, concatenate all the files into a single file and remove the temporary directory.
Also, don't forget that you might never receive the last chunk if upload is abandoned, so don't forget to clean your upload directory from time to time.
In case you are sending to another domain or subdomain than the current site, you'll have to setup CORS
accordingly. That is, set the following CORS
headers:
Access-Control-Allow-Origin: https://origin-domain.com
(here you can set a wildcard or the domain from whitch you upload the file,Access-Control-Allow-Methods: POST,OPTIONS
,Access-Control-Allow-Headers: uploader-chunk-number,uploader-chunks-total,uploader-file-id
,Access-Control-Max-Age: 86400
.
These parameters tell your browser that it can use OPTIONS
(the preflight request) and POST
methods on the target domain and that the custom headers are allowed to be sent. The last header tells the browser than it can cache the result of the preflight request (here for 24hrs) so that it doesn't need to re-send a preflight before each POST
request.
Under the hood
The library works around the HTML5 File
API, the rather new Fetch
API and the new EventTarget
constructor.
EventTarget
constructor is polyfilled so it won't be a problem. Nevertheless, your target browsers have to support HTML5 File
API and Fetch
API. It means that all browsers in their recent versions apart from Internet Explorer can run this without a problem.
You can polyfill Fetch
if you want to support IE.
Contributing
There's sure room for improvement, so feel free to hack around and submit PRs! Please just follow the style of the existing code, which is Airbnb's style with minor modifications.
To maintain things clear and visual, please follow the git commit template.