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fwatch

v1.0.1

Published

Save file handles by watching directories instead of files

Downloads

7

Readme

Build Status

Drop-in replacement for filewatcher that watches directories instead of individual files in order to use less file handles.

About

Watching files with Node.JS is still a mess. While filewatcher addresses most of these issues, one problem still remains: OS X uses one file handle for each fs.watch() call. Since the maximum number of file handles is quite low by default, you quickly run into EMFILE errors.

To use less file handles, fwatch uses dirwatcher (which in turn uses filewatcher under the hood) to watches a file's directory instead.

Usage

var fwatch = require('fwatch');

var w = fwatch();

// watch a file
w.add(file);

w.on('change', function(file, stat) {
  console.log('File modified:', file);
  if (stat.deleted) console.log('deleted!');
});

w.on('error', function(err) {
  console.log(err);
});

// stop watching a given file
w.remove(file);

// ... stop watching all watched files
w.removeAll();

The MIT License (MIT)

Copyright (c) 2015 Felix Gnass

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.