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fsuipc.js

v1.2.0

Published

<img src="https://user-images.githubusercontent.com/8359234/184555256-5e6458a4-6e4c-489b-b1a6-bfe2e6dcd15a.png" alt="fsuipc.js" width="150"/>

Downloads

7

Readme

npm version ts release

FSUIPC client implementation for NodeJS.

fsuipc.js

This package allows you to use the single-minimal version of fsuipc.js.

Quick start

  1. Install fsuipc.js:
yarn add fsuipc.js
  1. Import the module and create a new object:
const fsuipcModule = require('fsuipc.js');

const simulator = new fsuipcModule.FSUIPC();

3: Use the method open to request a offset and then, read the value in the promise:

simulator
  .open()
  .then((request) => {
    /* Offset name, value in hexadecimal and data type. */
    request.add('clockHour', 0x238, fsuipcModule.Type.Byte);

    return request.process();
  })
  .then((result) => {
    console.log(JSON.stringify(result));

    return simulator.close();
  })
  .catch((err) => {
    console.error(err);

    return simulator.close();
  });

Methods:

Open:

Opens a connection with a running FSUIPC stream:

simulator.open(requestedSimulator?: Simulator);

open method takes 1 optional argument:

  • requestedSimulator[Simulator]: simulator identifier in number, you can get the simulator ident or type importing:
import { Simulator } from 'fsuipc.js';

console.log(Simulator.MSFS);

When requestedSimulator is not present, the module tries to open a connection with any FSUIPC stream open.

Close:

Closes a running connection:

simulator.close();

Process:

Process a offset request:

request.add('clockHour', 0x238, fsuipcModule.Type.Byte);

simulator.process();

Add:

Adds a offset request to a FSUIPC stream:

request.add('clockHour', 0x238, fsuipcModule.Type.Byte);

Add method takes 3-4 arguments:

  • name[string]: offset identifier in string.
  • offset[number]: a hexadecimal number that corresponds to a FSUIPC offset.
  • type[FixedSizedNumberType | FixedSizedStringType | VariableSizedType]: a type that corresponds to a type of data.
  • length[number]: a number that corresponds to data length.

Write (experimental):

Writes a value into the simulator.

request.write(0x3590, fsuipcModule.Type.Int32, 4, 0); // Closes the engine 1 fuel valve.

Writes method takes 3-4 arguments:

  • offset[number]: a hexadecimal number that corresponds to a FSUIPC offset.
  • type[FixedSizedNumberType | FixedSizedStringType | VariableSizedType]: a type that corresponds to a type of data.
  • length[number]: a number that corresponds to data length.
  • value[string | ArrayBufferView]: a value that corresponds to the data that we are sending.

Remove:

Remove a offset that was previously created with Add method:

request.remove('clockHour');

You can find a list with FSUIPC offsets here, have in mind that this list is out of date and is unofficial.