fscrub
v0.2.0
Published
universal scrub listener for devices support mouse or touch
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fscrub
universal scrub experience with touch / mouse across browsers
Why?
Different browsers have different support on touch experience, egde, chrome, safari have their own implementation of touch support and the events stack may not be expected on touchable devices. Especially sometimes we only want to do a simple scrub. Why can't the scrub action be easy as the click with mouse on desktop?
Let's see the observation on behavior of desktop devices + mouse and touchable devices + touch:
|Browser & Action| PointerEvent | MouseEvent | TouchEvent | |:---:|:---:|:---:|:---:| | chrome + touch | ✅ | ✅ | ✅ | | edge + touch | ✅ | ✅ | ❌ | | safari + touch | ❌ | ❌ | ✅ | | chrome + mouse | ✅ | ✅ | ❌ | | edge + mouse | ✅ | ✅ | ❌ | | safari + mouse | ❌ | ✅ | ❌ |
Emmmmm......
Since chrome and edge both support PointerEvent
, safari and chrome both support TouchEvent
, edge on touch devices will fire mouse event but other dont', we cannot use any single event as we want. If we don't have PointerEvent
polyfill on safari, it will ba hard to listen to scrub actions.
fscrub is used to resolve the diffculties and let you write less code.
Usage
<div class="scrub__baseline">
<div class="scrub__head" />
</div>
import fscrub from 'fscrub'
fscrub(
document.querySelector('.scrub__head'),
{
onStart() { ... },
onMove() { ... },
onEnd() { ... },
},
{
mouse: false,
touch: true,
hover: true,
}
)
fsrcub
fscrub(
node: Node,
{
onStart: function(MouseEvent | PointerEvent | TouchEvent) {},
onMove: function(MouseEvent | PointerEvent | TouchEvent) {},
onEnd: function(MouseEvent | PointerEvent | TouchEvent) {},
},
{ mouse: boolean, touch: boolean, hover: boolean }
)
Arguments
node
is the scrubble dom node you want to track the scrub moves.handles
is anobject
. which may carryonStart
,onMove
andonEnd
for different scrub phases.option
is anobject
.option.mouse
will enable triggering scrub events when playing with mouse,option.touch
is for finger touch. if you specifyoption.hover
totrue
, it will turnoption.mouse
to false. since the behavior have conflicts
Returns
A release function to let you unlisten the scrub actions of the node.
do what you need to do in the handlers onStart
, onMove
and onEnd
to render changes of UI.