front-node-notifier
v4.6.2
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A Node.js module for sending notifications on native Mac, Windows (post and pre 8) and Linux (or Growl as fallback)
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node-notifier
A Node.js module for sending cross platform system notifications. Using Notification Center for macOS, notify-osd/libnotify-bin for Linux, Toasters for Windows 8/10, or taskbar Balloons for earlier Windows versions. If none of these requirements are met, Growl is used.
Quick Usage
Show a native notification on macOS, Windows, Linux:
const notifier = require('node-notifier');
// String
notifier.notify('Message');
// Object
notifier.notify({
'title': 'My notification',
'message': 'Hello, there!'
});
Requirements
- macOS: >= 10.8 or Growl if earlier.
- Linux:
notify-osd
orlibnotify-bin
installed (Ubuntu should have this by default) - Windows: >= 8, task bar balloon if earlier or Growl if that is installed.
- General Fallback: Growl
Growl takes precedence over Windows balloons.
See documentation and flow chart for reporter choice
Install
$ npm install --save node-notifier
Cross-Platform Advanced Usage
Standard usage, with cross-platform fallbacks as defined in the reporter flow chart. All of the options below will work in a way or another on all platforms.
const notifier = require('node-notifier');
const path = require('path');
notifier.notify({
title: 'My awesome title',
message: 'Hello from node, Mr. User!',
icon: path.join(__dirname, 'coulson.jpg'), // Absolute path (doesn't work on balloons)
sound: true, // Only Notification Center or Windows Toasters
wait: true // Wait with callback, until user action is taken against notification
}, function (err, response) {
// Response is response from notification
});
notifier.on('click', function (notifierObject, options) {
// Triggers if `wait: true` and user clicks notification
});
notifier.on('timeout', function (notifierObject, options) {
// Triggers if `wait: true` and notification closes
});
You can also specify what reporter you want to use if you want to customize it or have more specific options per system. See documentation for each reporter below.
Example:
const NotificationCenter = require('node-notifier/notifiers/notificationcenter');
new NotificationCenter(options).notify();
const NotifySend = require('node-notifier/notifiers/notifysend');
new NotifySend(options).notify();
const WindowsToaster = require('node-notifier/notifiers/toaster');
new WindowsToaster(options).notify();
const Growl = require('node-notifier/notifiers/growl');
new Growl(options).notify();
const WindowsBalloon = require('node-notifier/notifiers/balloon');
new WindowsBalloon(options).notify();
Or if you are using several (or you are lazy): (note: technically, this takes longer to require)
const nn = require('node-notifier');
new nn.NotificationCenter(options).notify();
new nn.NotifySend(options).notify();
new nn.WindowsToaster(options).notify(options);
new nn.WindowsBalloon(options).notify(options);
new nn.Growl(options).notify(options);
Contents
- Notification Center documentation
- Windows Toaster documentation
- Windows Balloon documentation
- Growl documentation
- Notify-send documentation
Usage NotificationCenter
Same usage and parameter setup as terminal-notifier.
Native Notification Center requires macOS version 10.8 or higher. If you have an earlier version, Growl will be the fallback. If Growl isn't installed, an error will be returned in the callback.
Example
Wrapping around terminal-notifier, you can
do all terminal-notifier can do through properties to the notify
method. E.g.
if terminal-notifier
says -message
, you can do {message: 'Foo'}
, or
if terminal-notifier
says -list ALL
, you can do {list: 'ALL'}
. Notification
is the primary focus for this module, so listing and activating do work,
but isn't documented.
All notification options with their defaults:
const NotificationCenter = require('node-notifier').NotificationCenter;
var notifier = new NotificationCenter({
withFallback: false, // Use Growl Fallback if <= 10.8
customPath: void 0 // Relative path if you want to use your fork of terminal-notifier
});
notifier.notify({
'title': void 0,
'subtitle': void 0,
'message': void 0,
'sound': false, // Case Sensitive string for location of sound file, or use one of macOS' native sounds (see below)
'icon': 'Terminal Icon', // Absolute Path to Triggering Icon
'contentImage': void 0, // Absolute Path to Attached Image (Content Image)
'open': void 0, // URL to open on Click
'wait': false, // Wait for User Action against Notification. Shortcut for timeout = 5 seconds
// New in latest version. See `example/macInput.js` for usage
timeout: 5, // Takes precedence over wait if both are defined.
closeLabel: void 0, // String. Label for cancel button
actions: void 0, // String | Array<String>. Action label or list of labels in case of dropdown
dropdownLabel: void 0, // String. Label to be used if multiple actions
reply: false // Boolean. If notification should take input. Value passed as third argument in callback and event emitter.
}, function(error, response, metadata) {
console.log(response, metadata);
});
For macOS notifications, icon and contentImage, and all forms of reply/actions requires macOS 10.9.
Sound can be one of these: Basso
, Blow
, Bottle
, Frog
, Funk
, Glass
,
Hero
, Morse
, Ping
, Pop
, Purr
, Sosumi
, Submarine
, Tink
.
If sound is simply true
, Bottle
is used.
See specific Notification Center example.
Usage WindowsToaster
Note: There are some limitations for images in native Windows 8 notifications:
The image must be a PNG image, and cannot be over 1024x1024 px, or over over 200Kb.
You also need to specify the image by using an absolute path. These limitations are
due to the Toast notification system. A good tip is to use something like
path.join
or path.delimiter
to have cross-platform pathing.
Windows 10 Note: You might have to activate banner notification for the toast to show.
From mikaelbr/gulp-notify#90 (comment)
You can make it work by going to System > Notifications & Actions. The 'toast' app needs to have Banners enabled. (You can activate banners by clicking on the 'toast' app and setting the 'Show notification banners' to On)
toaster is used to get native Windows Toasts!
const WindowsToaster = require('node-notifier').WindowsToaster;
var notifier = new WindowsToaster({
withFallback: false, // Fallback to Growl or Balloons?
customPath: void 0 // Relative path if you want to use your fork of toast.exe
});
notifier.notify({
title: void 0,
message: void 0,
icon: void 0, // Absolute path to Icon
sound: false, // true | false.
wait: false, // Wait for User Action against Notification
}, function(error, response) {
console.log(response);
});
Usage Growl
const Growl = require('node-notifier').Growl;
var notifier = new Growl({
name: 'Growl Name Used', // Defaults as 'Node'
host: 'localhost',
port: 23053
});
notifier.notify({
title: 'Foo',
message: 'Hello World',
icon: fs.readFileSync(__dirname + "/coulson.jpg"),
wait: false, // Wait for User Action against Notification
// and other growl options like sticky etc.
sticky: false,
label: void 0,
priority: void 0
});
See more information about using growly.
Usage WindowsBalloon
For earlier Windows versions, the taskbar balloons are used (unless fallback is activated and Growl is running). For balloons, a great project called notifu is used.
const WindowsBalloon = require('node-notifier').WindowsBalloon;
var notifier = new WindowsBalloon({
withFallback: false, // Try Windows Toast and Growl first?
customPath: void 0 // Relative path if you want to use your fork of notifu
});
notifier.notify({
title: void 0,
message: void 0,
sound: false, // true | false.
time: 5000, // How long to show balloon in ms
wait: false, // Wait for User Action against Notification
type: 'info' // The notification type : info | warn | error
}, function(error, response) {
console.log(response);
});
See full usage on the project homepage: notifu.
Usage NotifySend
Note: notify-send doesn't support the wait flag.
const NotifySend = require('node-notifier').NotifySend;
var notifier = new NotifySend();
notifier.notify({
title: 'Foo',
message: 'Hello World',
icon: __dirname + "/coulson.jpg",
// .. and other notify-send flags:
urgency: void 0,
time: void 0,
category: void 0,
hint: void 0,
});
See flags and options on the man pages
CLI
You can also use node-notifier as a CLI (as of v4.2.0
).
$ notify -h
# notify
## Options
* --help (alias -h)
* --title (alias -t)
* --subtitle (alias -st)
* --message (alias -m)
* --icon (alias -i)
* --sound (alias -s)
* --open (alias -o)
## Example
$ notify -t "Hello" -m "My Message" -s --open http://github.com
$ notify -t "Agent Coulson" --icon https://raw.githubusercontent.com/mikaelbr/node-notifier/master/example/coulson.jpg -m "Well, that's new. "
$ notify -m "My Message" -s Glass
$ echo "My Message" | notify -t "Hello"
You can also pass message in as stdin
:
➜ echo "Message" | notify
# Works with existing arguments
➜ echo "Message" | notify -t "My Title"
➜ echo "Some message" | notify -t "My Title" -s
Thanks to OSS
node-notifier
is made possible through Open Source Software. A very special thanks to all the modules node-notifier
uses.
Common Issues
Use inside tmux session
When using node-notifier within a tmux session, it can cause a hang in the system. This can be solved by following the steps described in this comment: https://github.com/julienXX/terminal-notifier/issues/115#issuecomment-104214742
See more info here: https://github.com/mikaelbr/node-notifier/issues/61#issuecomment-163560801
Within Electron Packaging
If packaging your Electron app as an asar
, you will find node-notifier will fail to load. Due to the way asar works, you cannot execute a binary from within an asar. As a simple solution, when packaging the app into an asar please make sure you --unpack
the vendor folder of node-notifier, so the module still has access to the notification binaries. To do this, you can do so by using the following command:
asar pack . app.asar --unpack "./node_modules/node-notifier/vendor/**"
Using Webpack
When using node-notifier inside of webpack, you must add the following snippet to your webpack.config.js
. The reason this is required, is because node-notifier loads the notifiers from a binary, and so a relative file path is needed. When webpack compiles the modules, it supresses file directories, causing node-notifier to error on certain platforms. To fix/workaround this, you must tell webpack to keep the relative file directories, by doing so, append the following code to your webpack.config.js
node: {
__filename: true,
__dirname: true
}