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framefusion

v0.0.3

Published

Video library

Downloads

3

Readme

Framefusion

Dump mp4 frames at specific times in node.

Framefusion is an experimental mp4 frame extraction library based on beamcoder.

Pre-installation setup

Mac (M1)

brew uninstall ffmpeg
brew install ffmpeg@5
export CXXFLAGS="-I/opt/homebrew/Cellar/ffmpeg/5.1.2_6/include/"
ln -s /opt/homebrew/Cellar/ffmpeg/5.1.2_6/ /opt/homebrew/Cellar/ffmpeg/5.0

Mac (Intel)

TODO

Linux

TODO

Installing in a project

yarn add git+ssh://[email protected]:Lumen5/framefusion.git

Example usage

import { BeamcoderExtractor } from 'framefusion';

const inputFile = './video.mp4';

async function run() {
    const extractor = await BeamcoderExtractor.create({
        inputFile,
        //outputFile: 'image-%04d.png', // Uncomment to ouput files to disk
        outputPixelFormat: 'rgba',
    });

    // Get frame at a specific time (in seconds)
    const frame = await extractor.getFrameAtTime(2.0);

    // Do something with frame data
    console.log(frame.data);
}

run();

For a complete working project (with package.json, vite config, typescript config), see here: https://github.com/Lumen5/framefusion/tree/main/examples/mini-framefusion-example

Running test

npm install && npm run test-ui

Philosophy

We want to limit framefusion to 2 simple roles:

  1. Extracting frames from videos
  2. Combining frames into a video

We want to design the API to be as minimal as possible to achieve these two goals.

We also want to build the library in a way that we can provide different backends to acheive these goals, but still keep a similar interface.

Where we are with the philosophy currently

Only point 1 is implemented so far (Extracting frames from videos).

We also only provide a beamcoder backend and we still have to figure out how we can swap backends and skip compiling beamcoder. This could be through different npm packages.