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fll-launcher

v1.3.10

Published

A Launcher to the FIRST LEGO League scoring system

Downloads

3

Readme

Build status David Dependency Status David Dev Dependency Status

FIRST LEGO League Launcher

This is the "FIRST LEGO League - Scoring System" Launcher. This project connect all the scoring system components to create a single execution file.

Using

Currently the launcher is in first alpha step and includes only the 'fllscoring'. To take a look on it you can download is here

Contributing

To contribute to this repository, please make a fork, make your changes and submit a pull request.

This way of work allows us to maintain proper code quality, which is important when working with a large amount of people on the same project. Feel free to join the discussion on the issues page .

The best way to work on a feature or a bug is to follow these steps:

  • fork the repository to your own github account
  • if already forked, make sure your fork is up to date with the base repo
  • create a new branch for your feature or bugfix
  • work
  • test
  • create a pull request to merge your development branch into a branch in the base repo
  • we will review your pull request, when ok, we will merge it into master

In your own fork, you can create any branch structure you like, however, some best practices / tips are:

  • use git flow to structure your branches
  • keep pull requests small and concise. Try to limit a pr to only one feature / bug fix. We'd rather have many small pull requests than one large one
  • keep your fork up to date with the base repo on a regular basis, by rebasing against it. This makes sure your pull requests will merge nicely

Development

Prerequisites

  • nodejs (version > 6.11.1)
  • yarn
  • docker - optional*
  • shell (sh) - optional*
    • On Mac OS and Linux platforms, sh comes with the OS
    • On Windows platform, shell is usually comes with git installation. If you are missing it anyway you can use one of the following option:

*Optional - This is needed only for the building of the installation files

Development Installation

  • Clone the repository
  • Run from cmd yarn install
  • Run from cmd yarn get all - this would download all external modules for the luancher. Use yarn get --help to change the modules that would download.

Run Program Locally

The simple way run:

yarn start

The advanced way (usually if you want to config debug in your ide) run:

node ./node_modules/.bin/electron app/main.js

Building

To run the build, just use the shell script:

./${platform}/build.sh

NOTE: the build script is a cross-compile script. you should be able to run the script on any platform to create every platform-installation

Available platforms:

  • windows