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fivem-ts-tools

v1.3.4

Published

Add some cools features usefuls for FiveM in typescript.

Downloads

28

Readme

FiveM typescript Tools

Add some cools features usefuls for FiveM in typescript.

install

npm install fivem-ts-tools --save

Abstarcts

AbstractService

Add nothing for the moment

AbstractController

Don't use this one directly

protected uuidv4()

Generate a guid

protected emitPromise(eventName: string, ...args): Promise

Return a Promise from a callback of the triggered event

protected emitPromiseTimeout(eventName: string, ...args): Promise

Same as emitPromise but with a 10 secondes timeout

public logSuccess(message: any)

Log a success message in the console with the resource name

public logError(message: any)

Log a error message in the console with the resource name

AbstractControllerClient

A Controller for client side

protected emitNetPromise(eventName: string, ...args): Promise

Return a Promise from a response event of the triggered net event

The server event need to listen for the response event name as a string in the first param and send a response like:

emitNet(gEventName, source, result); //everything good

emitNet(gEventName, source, null, error); //Error

AbstractControllerServer

A Controller for server side

protected emitNetPromise(eventName: string, playerId: string, ...args): Promise

Same as emitNetPromise in AbstractControllerClient, but with a target. If you send to every player, only the first one to answer will be get.

Decorators

Only work for class extended from AbstractControllerClient or AbstractControllerServer

@Controller() (Class)

Required for your Controller if you want to use other decorators

@Event(name: string) (method)

Add an event listner on the method for the event

@NetEvent(name: string) (method)

Add an event listner on the method for the net event

If on a server controller, the first param need to be the source as string

@NuiEvent(name: string) (method / client only)

Add a nui event listner on the method for the event

@OnTick() (method)

Execute the method every tick

@OnInterval(ms: number) (method)

Execute the method every ms millisecondes

@Command(commandName: string, restricted: boolean (default = false)) (method)

Register the method as a command

@OnKey(mapper: string, key: string, description: string, toggle: boolean (default = true)) (method)

Execute the method on key action, more info: https://cookbook.fivem.net/2020/01/06/using-the-new-console-key-bindings/

if toggle is false, the param pushed will be send to the method.

Utils

function delay(ms: number): Promise

A delay function to wait in a thread

exemple

await delay(10000); //Wait 10 secondes

function enumeratePeds(action: Function): void

Enumerate every peds load by the player and execute an action as a callback with the ped as param.