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fis-spriter-csssprites-group-gs

v0.4.0

Published

基于fis的csssprite,支持REM单位、分组合并图片、@media处理、合并路径指定

Downloads

1

Readme

fis-spriter-csssprites

基于FIS的csssprites,由fis-spriter-csssprites 修改而来,具体说明请访问原项目了解。

基于fis-spriter-csssprites-group修改images依赖版本以支持node10.x。

特性

在官方基础上,添加支持图片分组合并、@media处理、合并路径指定、rem支持

####@media处理 样式中存在的媒体查询,往往是需要做响应式兼容,大多数情况下需要跟其他图片分开处理,如retina处理。 所以,将**@media**当作单独的一部分样式处理,生成的css也写入到@media中,完美解决原先合并处理后生成的样式混乱问题。

group只支持“字母、数字、-、_”

配置

  • 启用 fis-spriter-csssprites 插件
fis.match('::package', {
    spriter: fis.plugin('csssprites-group')
});
fis.config.set('settings.spriter.csssprites-group', {
    //图片缩放比例
    scale: 1,
    //1rem像素值
    rem: 50,
    // 默认单位
    unit: 'px',
    //图之间的边距
    margin: 10,
    //使用矩阵排列方式,默认为线性`linear`
    layout: 'matrix',
    //合并图片存到/img/
    to: '/img'
});

fis
.match('vue/*.css', {
    // 这里的spriteTo为最高优先匹配,会覆盖全局的to设置
    spriteTo : 'img/pkg'
})

rem: 若设置了,则默认使用rem作为单位

unit: 可覆盖默认单位,不影响background-size识别的单位

to: 可以为相对路径(相对当前css路径)、绝对路径(项目根路径)

spriteTo: 作为文件的to设置,为最高优先匹配,与to一样支持相对、绝对路径

单位自动识别

目前支持在特有情况下自动识别单位,若为rem,则根据settings.rem转换单位 此时忽略settings.unit设置,background-size强制使用识别的单位(pxrem)

  • 当有background-size时,如下:
.icon {
    background: url('img/icon.png?__sprite') no-repeat;
    background-size: .5rem .5rem;
}
  • background-size:contain时、且存在windthheight,如下:
.icon {
    display: inline-block;
    width: .5rem;
    height: .5rem;
    background: url('img/icon.png?__sprite') no-repeat;
    background-size: contain;
}

以上两个例子是等价的,都会使用rem作为单位处理

对于层叠的样式,因为条件复杂,无法正确识别上下文,所以不支持组合的样式background-size:contain匹配,如下:

使用clean-css处理后的样式,部分相同的widthheight等属性会被移位,所以会识别失败,建议减少使用contain匹配单位

.icon {
    display: inline-block;
    width: .5rem;
    height: .5rem;
}
.icon-1 {
    background: url('img/icon.png?__sprite') no-repeat;
    background-size: contain;
}

这种情况是无法识别成功的