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factorio-raw-types

v0.1.1

Published

This package contains a typescript translation of the factorio prototype API documentation / schema, and (hopefully soon!) other utilities for working with and transforming the raw data. For a peek at upcoming idea, have a look at the undocumented [`scrip

Downloads

119

Readme

factorio-raw-types

This package contains a typescript translation of the factorio prototype API documentation / schema, and (hopefully soon!) other utilities for working with and transforming the raw data. For a peek at upcoming idea, have a look at the undocumented scripts/ directory.

prototypes

You could export the raw JSON from factorio:

APP=$HOME/SteamLibrary/steamapps/common/Factorio
${APP}/bin/x64/factorio --dump-data

Then load it into your code:

import { type RawData } from 'factorio-raw-types/prototypes';
const raw: RawData = await import(
  '/home/me/.factorio/script-output/data-raw-dump.json'
);

And get reasonable typechecking on:

const sounds =
  raw['ambient-sound']['aquilo-1']?.variable_sound?.layers[0]?.variants[0];
if (sounds && 'game_controller_vibration_data' in sounds) {
  return sounds.game_controller_vibration_data
    ?.high_frequency_vibration_intensity;
}

You probably don't want to, but you could!