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ews-client

v1.0.4

Published

An abstraction layer built on top of uWebSockets.js to provide callbacks and authentication for Web Sockets

Downloads

2

Readme

enhancedWebSockets.js Client

You can view the server documentation here.

This is the client for a small abstraction layer built on top of uWebSockets.js that provides simple socket authentication alongside message callbacks.

It provides the same API as WebSocket, with some extended functionality.

You can browse the WebSocket documentation to get an understanding of how to use the client.

You are able to pass an authentication string to the server when using this client.

Example

import { WebSocketClient } from 'ews-client'; // or access it through window.WebSocketClient

// Authentication token is optional, as are the reconnection options. These
// are just the defaults set by the library.
const socket = new WebSocketClient('ws://127.0.0.1:9001'[, someAuthToken[, {
    maxReconnectInterval: 30000,
    maxReconnectAttempts: 0,
    reconnectInterval: 1000,
    timeoutInterval: 2000,
    reconnectDecay: 1.5,
    reconnect: false
}]]);

// Or use socket.onopen = event => {};
socket.on('open', event => {
    console.log(`Socket connection was opened`);
    
    socket.send('someEvent', { someData: true }, (error, data) => {
        if(error)
            console.error(`Received an error reply: ${ error }`);
        else console.log(`Received reply: ${ data }`);
    });
});

// Or use socket.onerror = event => {};
socket.on('error', event => {
    console.log(`Socket emitted an error: ${ event }`);
});

// Or use socket.onclose = event => {};
socket.on('close', event => {
    console.log(`Socket connection was closed: ${ event.reason }`);
});

// Or use socket.onmessage = (event, data) => {};
socket.on('someEvent', data => {
    console.log(`Received socket event 'someEvent', data ${ data }`);
})

Key differences to the WebSocket class

Authentication

This library supports an authentication string being sent with the initial WebSocket upgrade request, by using the sec-websocket-protocol header. By sending the authentication string in this header you prevent it from being leaked in the url.

Pass an authentication string (such as a JWT token) as the second argument and the server will perform authentication. The server can either accept unauthenticated requests or reject the connection, in which case the close event will be fired with closeEvent.code = 4000 and a message in closeEvent.reason.

Automatic reconnection

You can configure the library to automatically reconnect if the socket closes. The defaults are shown below.

{
maxReconnectInterval: 30000, // Maximum delay between reconnection attempts
maxReconnectAttempts: 0, // Maximum reconnection attempts before giving up (0 for infinite)
reconnectInterval: 1000, // Initial delay between reconnection attempts
timeoutInterval: 2000, // Maximum timeout before a connection is considered as failed
reconnectDecay: 1.5, // Rate of increase in the reconnection delay
reconnect: false // If the library should automatically reconnect or not
}

If you are happy with the defaults and just want the library to automatically reconnect for you, set { reconect: true } as the third argument passed to the constructor.

Sending events

Clients can optionally specify a callback function that allows the server to provide a response to individual events. You don't have to send a callback, nor do you have to send data. You can invoke the send function via the following:

socket.send(event[, data[, callback ]]);

If the server does reply to the message, it will be called with the signature callback(error, data).

Receiving events

The WebSocketClient class extends an event emitter, so you can either handle events using socket.onevent = () => {} where event is the event name, or use socket.on('event', (...args) => {}).

Since socket events are just directly broadcast top-level, it's possible the server could mistakenly send close, open, or error events to the client. If this somehow happens the events are instead ignored.