everycss
v0.1.12
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Framework for CSS post and/or pre proccessors
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#EveryCSS
Framework for CSS post and/or pre proccessors.
EveryCSS parses CSS with pre-processors in mind. It parses regular CSS but also non regular CSS like nested rules. By doing this it let you process your css in a pre, post or both ways.
##Caution
EveryCSS is not yet production ready. It actually works but the API is subject to change.
##How it works
EveryCSS:
- parses your CSS into a node tree. Parsing doesn't use regular expression
- passes the tree to
processors
you set in order to process (edit) it - passes the processed tree to your callback
- you cound stringify the tree using the
toString
method
var EveryCSS = require('everycss'),
// load processors you want to use
importer = require('everycss-import'),
rem = require('everycss-rem'),
nestedRule = require('everycss-nested'),
charset = require('everycss-charset'),
everycss;
// instantiate EveryCSS
everycss = new EveryCSS;
everycss
// add processors
.use(importer.processor)
.use(rem.processor)
.use(nestedRule.processor)
.use(charset.processor)
// process
.processFile('demo/demo.css', function (root) {
// output result
console.log(root.toString());
});
##What is a processor?
A processor is a function which take node tree as parameter and edit it. You can write your own processors and/or use existing ones:
- everycss-charset: help dealing with @charset rule
- everycss-import: add support for @import and @import-once
- everycss-nested: add support for nested rules
- everycss-rem: add pixel fallback for rem values
##The EveryCSS object
To create your own pre/post processor, instantiate an EveryCSS object and add processors:
var EveryCSS = require('everycss'),
ecss;
ecss = new EveryCSS;
ecss.use(function (root) {
// process
// call next processor
this.next();
});
Then process a string with process
method or a file with processFile
:
ecss.processFile('somefile.ecss', function (processed) {
console.log(processed.toString());
});
###use(processor
[, options
])
Add a processor to your EveryCSS instance.
processor
: function processing an EveryCSS treeoptions
: object with options used by the processor
ecssRem = require('everycss/lib/processors/rem');
ecss.use(ecssRem, {size: 10});
###process(string
[, success
[, error
]])
Parse and process a string.
string
: string to processsuccess
: function called when process succeedserror
: function called when process fails
ecss.process('foo { height: 2rem; }',
function (processed) {
// process succeed
console.log(processed.toString());
},
function (error) {
// process failed
console.log(error);
});
###processFile(filename
[, success
[, error
]])
Parse and process a file.
filename
: file to processsuccess
: function called when process succeedserror
: function called when process fails
ecss.process('somefile.ecss',
function (processed) {
// process succeed
console.log(processed.toString());
},
function (error) {
// process failed
console.log(error);
});
##The tree
The EveryCSS tree is compound of different types of nodes:
- at-rule
- color
- comment
- declaration
- function
- identifier
- list
- number
- operator
- root
- rule
- string
- whitespace
They have common methods and attributes but some types of nodes have their own too. Node methods return the current instance by default.
###Common attributes
type
: type of the node (readonly)iBlock
: if the node could have children (readonly)parent
: the parent node or null (readonly)children
: array of children node (readonly)length
: number of children node (readonly)depth
: depth of the node in the tree (readonly)
###Common methods
####children([ type
])
Return node's children. If a type
is provided, only nodes with corresponding type will be returned.
type
: type of node to return
####after(node
)
Insert a node
after this in the parent node.
node
: the node to insert
####append(node
)
Insert a node
after the last one.
node
: the node to insert
####before(node
)
Insert a node
before the current node in the parent.
node
: the node to insert
####copy([ overlay
])
Return a copy of the current node.
overlay
: object of properties to replace in the copy
####detach()
Remove the current node from it's parent.
####each([ type
,][ limit
,] callback
)
Loop through node's descendant eventually filtered by a type and limited in depth.
type
: type of node to loop through. Loop through all types by defaultlimit
: descending levels allowed. A limit of0
will loop through direct children.-1
correspond to no limit.callback
: callback called on each node. Receives the node and a loop object as argument.
root.each(function (node, loop) {});
root.each(0, function (node, loop) {});
root.each('at-rule', function (rule, loop) {});
root.each('at-rule', 0, function (rule, loop) {});
The callback is executed in the context of the node on which you called each
(the parent node). The callback receives two argument, a descendant node
and a loop
object containing these attributes:
cursor
: global index of the node, depth agnosticdepth
: relative depth of the nodeindex
: index of the node at the current depthdescent
: set to true by default. Defining it to false will prevent from looping on current node's children.
####insertAt(node
, index
)
Insert a node
at the given index.
node
: the node to insertindex
: the new position of the node
####prepend(node
)
Insert a node
before the first one.
node
: the node to insert
####remove(node
)
Remove the node
from the children list.
node
: the node to remove