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events-async

v1.2.1

Published

A wrapper around the EventEmitter to handle promise based async events

Downloads

2,375

Readme

Events, but asynchronous

NPM Version NPM Downloads Build Status js-happiness-style

This module is the lightest wrapper I could come up with around the EventEmitter to add support for async events with Promises. It only re-implements the emit method. This now returns a Promise which will be resolved when all the event handlers have completed.

Handler functions can return a Promise to indicate that they are asynchronous which will then wait for resolution before emit resolves.

Install

$ npm install --save events-async

Usage

var EventEmitter = require('events-async');

var ee = new EventEmitter();

// Add an asyncronous listener
ee.on('evt', function () {
	return new Promise(function (resolve, reject) {
		// Do something async, for example:
		process.nextTick(function () {
			resolve();
		});
	});
});

// Emit an event and wait for it to complete
ee.emit('evt').then(function () {
	// All of the listeners have run
});

With this module you can mix async listeners and sync listeners, so you are not tied to the promise interface when you don't need it. Listeners that don't return a promise are just run in the normal sync fashion.

This module also supports the same argument passing behavior as node core's EventEmitter. It is actually as close to a direct port for that as possible, including the performance optimizations.

By default handler functions are run in parallel. If you need to run them in a series the first argument of the emit function needs to be an object with the series option passed.

var EventEmitter = require('events-async');
var delay = require('delay');
var actual = [];

var ee = new EventEmitter();

// first
ee.on('evt', function () {
	return delay(300).then(function () {
			actual.push(300);
		});
});

// second
ee.on('evt', function () {
	return delay(200).then(function () {
			actual.push(200);
		});
});

// third
ee.on('evt', function () {
	return delay(100).then(function () {
			actual.push(100);
		});
});

// Emit an event and wait for it to complete
ee.emit({ serial: true }, 'evt').then(function () {
	// All of the listeners have run
	console.log(actual);
	//=> [ 300, 200, 100 ]
});

If you want to catch an error instead of it throwing a hard error then pass { catch: true } into the emit options.