eslint-plugin-rune
v2.1.0
Published
ESlint rules for Rune SDK
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eslint-plugin-rune
This package is a collection of rules and configuration for writing safe logic code for the Multiplayer SDK. It ensures that the JS functions are pure and follows the other server-side logic rules.
Documentation
Developing
This package is written in TypeScript and needs to be built with yarn build
. When developing it's easiest is to run the build and test scripts in watch mode in two separate terminals:
yarn build --watch
yarn test --watch
Contributing
We'd love to get your feedback these rules! Do let us know if you feel like some of our rules are excessively restrictive, or miss unsafe code. You can submit either an issue where you describe the code you want to run and why it's safe/unsafe OR a pull request where we ask for both valid and invalid test cases.
License
MIT © Rune AI Inc. 2024