eslint-plugin-better-tree-shaking
v0.0.4
Published
ESLint plugin for better tree shaking
Downloads
11
Maintainers
Readme
eslint-plugin-better-tree-shaking
What?
Improve tree-shaking of your app/library by annotating top-level side-effects with /* @__PURE__ */
comment.
Examples
import FOO from './foo'
// accessing member's member
export const t1_wrong = FOO.bar.bazz // ❌
export const t1_correct = /* @__PURE__ */ (() => FOO.bar.bazz)() // ✅
// calling method
export const t2_wrong = FOO.bar() // ❌
export const t2_correct = /* @__PURE__ */ FOO.bar() // ✅
// calling function
export const t3_wrong = FOO() // ❌
export const t3_correct = /* @__PURE__ */ FOO() // ✅
// multiple side effects in object
export const t4_wrong = {
a: FOO(),
[FOO.bar.bazz]: FOO.bar(),
c: FOO.bar.bazz,
} // ❌
export const t4_correct = /* @__PURE__ */ (() => ({
a: FOO(),
[FOO.bar.bazz]: FOO.bar(),
c: FOO.bar.bazz,
}))() // ✅
// accessing implicit global variable's member
export const t5_wrong = SOME_GLOBAL.FOO // ❌
export const t5_correct = /* @__PURE__ */ (() => SOME_GLOBAL.FOO)() // ✅
// calling implicit global variable's method
export const t6_wrong = SOME_GLOBAL.FOO() // ❌
export const t6_correct = /* @__PURE__ */ SOME_GLOBAL.FOO() // ✅
Install
npm i -D eslint-plugin-better-tree-shaking
Setup with ESLint
Step 1: Add the plugin in ESLint Config
Add "better-tree-shaking"
to the plugins section of your ESLint configuration file.
{
"plugins": ["better-tree-shaking"]
}
Step 2: Add the Plugin's rule
Add the "better-tree-shaking/no-top-level-side-effects"
rule in your ESLint config file as shown below
"rules": {
"better-tree-shaking/no-top-level-side-effects": "error"
}
Licence
MIT