esbuild-plugin-glsl
v1.2.2
Published
A GLSL plugin for esbuild.
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esbuild-plugin-glsl
An esbuild plugin that adds support for .frag
, .vert
, .glsl
and .wgsl
file imports with optional shader minification.
Installation
npm install esbuild-plugin-glsl
Usage
import { build } from "esbuild";
import { glsl } from "esbuild-plugin-glsl";
build({
entryPoints: ["input.js"],
outfile: "output.js",
bundle: true,
plugins: [glsl({
minify: true
})]
});
Options
| Option | Description | Default |
|--------|-------------|---------|
| minify | Enables or disables basic shader minification. | false
|
| resolveIncludes | When enabled, shaders can include other shaders with the custom #include "path"
directive. | true
|
TypeScript
To make the TypeScript compiler know how to handle shader sources, add a shaders.d.ts
file to your project:
declare module "*.wgsl" {
const value: string;
export default value;
}
declare module "*.glsl" {
const value: string;
export default value;
}
declare module "*.frag" {
const value: string;
export default value;
}
declare module "*.vert" {
const value: string;
export default value;
}
Contributing
Use the issue tracker to propose and discuss changes. Maintain the existing coding style. Lint and test your code.