entity-state
v0.1.9
Published
Composable meta-logic for JSON-based entity data
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Entity State
Composable meta-logic for JSON-based data
An application retrieves data from a server or other external source. There is often a need for metadata that describes the circumstances of the data set. Entity State is a structure that seeks to meet the needs of such metadata in a standardized manner so that logic can easily be built to handle retrieval, processing, manipulation and display of such data.
Installation
npm install entity-data
Usage
// ES6
import { EntityState, Http } from 'entity-state';
// CommonJS
var EntityState = require('entity-state').EntityState;
var Http = require('entity-state').Http;
The structure
An entity state is an object that contains the data (like an object representing an entity or an array with a list of entities), and the metadata describing it. The object contains the following properties:
Property | Type | Description
--- | --- | ---
data
| object or array | The data this state describes
pathChange
| object | { [path]: value } Local changes to the data. Flat structure with deep path as object keys
pathInitial
| object | { [path]: value } The initial value when it was first changed. Can remain after submit to indicate change was made, and making it possible to undo changes.
initializedAt
| string | Timestamp when this state where first initialized
loadedAt
| string | Timestamp when the current version of the state-data was loaded (like last server fetch)
changedAt
| string | Timestamp when last local unsynced change where added to the state
error
| object | Error object that is relevant for the whole data set
pathError
| object | { [path]: Error } Path-specific error messages. Flat structure with deep paths as object keys
mode
| string | View mode for the data. Like being edited, deleted or other feature-states
pathMode
| object | View mode for given paths. Like editing form for one object from an array, while the rest remain in non-edit view.
loading
| boolean | An ongoing operation that will load new data into the state when done
pathLoading
| object | { [path]: boolean } Loading data for given subsets of data
updating
| boolean | An ongoing operation that wis updating the remote source of the data
pathUpdating
| object | { [path]: boolean } Updating data for given subsets of data
Example
{
data: {
id: 12345,
name: 'Jon Snow',
allegiances: [
'House Stark',
'The Night\s Watch'
]
email: '[email protected]'
},
pathChange: {
name: 'Aegon Targaryen',
allegiances.2: 'House Targaryen',
email: '[email protected]'
},
initializedAt: '2019-05-06T13:30:00Z',
loadedAt: '2019-05-06T13:30:00Z',
changedAt: '2019-05-06T13:32:14Z',
pathError: {
email: { message: 'The correct domain is targaryen.email' }
}
}
API
EntityState
To avoid repeated logic for standard operations, the EntityState
helper functions can be used or composed with local business logic.
.initialize(source, sourcePath)
Set the initial structure (with default properties) of a state object
source
- The source that contains the existing state. Like if the target state is part of a bigger state object.
sourcePath
- Path inside source where the target state is located.
.load(data, source, sourcePath)
Load given data into the state. Like after fetching from a server, or when creating a new object locally for posting to a server later.
data
- The data to load into the target state object.
source
- The source that contains the existing state. Like if the target state is part of a bigger state object.
sourcePath
- Path inside source where the target state is located.
.set(path, value, source, sourcePath)
Set a new value at the given path in the data
path
- Path to where inside the data structure to set the value. Starts at the root of the data, not the whole state object.
value
- New value to set at given path in the data.
source
- The source that contains the existing state. Like if the target state is part of a bigger state object.
sourcePath
- Path inside source where the target state is located.
Example:
EntityState.set('foo', 'BAR', { data: { foo: 'FOO!' } })
Should return a new state object containing the following:
{
data: {
foo: 'BAR'
}
}
.stage(path, value, source, sourcePath)
Stage a new value at a given path of the data in pathChange
, while keeping the original set in data
path
- Path to where in the data structure the new value should end up when merged with the original data.
value
- New value to set at given path in the data.
source
- The source that contains the existing state. Like if the target state is part of a bigger state object.
sourcePath
- Path inside source where the target state is located.
Example:
EntityState.stage('foo', 'BAR', { data: { foo: 'FOO!' } })
Should return a new state object containing the following:
{
data: {
foo: 'FOO!'
},
pathChange: {
foo: 'BAR'
}
}
.error(error, source, sourcePath)
Set an error in the state, that is regarding the whole data set or surrounding processes.
error
- Error object
source
- The source that contains the existing state. Like if the target state is part of a bigger state object.
sourcePath
- Path inside source where the target state is located.
.pathError(path, error, source, sourcePath)
Set an error for a given path in the state
path
- Path to the value in the data structure that the error is regarding.
error
- Error object
source
- The source that contains the existing state. Like if the target state is part of a bigger state object.
sourcePath
- Path inside source where the target state is located.
.clear(source, sourcePath)
Clear the state structure, removing both the data and all metadata
Example:
EntityData.clear({ user: { data: {} }, 'foo: 'BAR' }, 'user')
Should return a new source object containing the following:
{
foo: 'BAR'
}
.clean(source, sourcePath)
Clean the structure, keeping the data but removing any local change or errors in the metadata
Example:
EntityData.clear({
user: {
data: {
name: 'The name'
},
pathChange: {
name: 'New name'
}
},
foo: 'BAR'
}, 'user')
Should return a new source object containing the following:
{
user: {
data: {
name: 'The name'
}
},
foo: 'BAR'
}
.dataWithChanges(state)
Get a copy of the data from a given state object, with the local changes merged in to the structure
Example:
EntityData.dataWithChanges({
data: {
id: 123,
name: 'Existing name'
},
pathChange: {
name: 'New name'
}
})
Should return a new data object like the following:
{
id: 123,
name: 'New name'
}
Http
Application state is often received via HTTP Requests. This is a small set of functions wrapping the Fetch API for simplified HTTP Requests.
.request(options = {})
Make HTTP Request
Options:
Property | Type | Description
--- | --- | ---
baseUrl
| string | Base url to the root of the target API/resource
headers
| object | Headers ({ [name]: contents })
method
| string | Request method
path
| string | Path (under baseUrl) to the endpoint
query
| object | URL query parameters
body
| object | Request body
credentials
| string | Credential option: omit
, same-origin
, or include
(default)
contentType
| string | Shortcut for setting the Content-Type header
Examples:
const { response, statusCode } = await Http.request({
baseUrl: 'http://www.example.com/',
method: 'GET',
path: 'users/123'
})
const { response, statusCode } = await Http.request({
baseUrl: 'http://www.example.com/',
method: 'POST',
path: 'users/',
body: {
name: 'New user'
}
})
.get(path, query, options = {})
Make GET request
Shortcut for Http.request({ method: 'GET', path, query, ...options })
.post(path, body, options = {})
Make POST request
Shortcut for Http.request({ method: 'POST', path, body, ...options })
.put(path, body, options = {})
Make PUT request
.patch(path, body, options = {})
Shortcut for Http.request({ method: 'PUT', path, body, ...options })
Make PATCH request
.delete(path, query, options = {})
Make DELETE request
Shortcut for Http.request({ method: 'DELETE', path, query, ...options })
.withOptions(options = {})
Make composed call functions to all methods with the given options merged in
Example:
const {
get,
post
} = Http.withOptions({
baseUrl: 'http://www.example.com/'
})
Giving get
/post
functions that can be used with relative paths without providing the base url.
Entity State is being actively used, and is in development. Suggestions and contributions are very welcome!