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enhanced-placeholder-image-generator

v2.1.2

Published

The package provides a utility to generate customizable placeholder images with text on a canvas supporting dynamic dimensions, fonts, and background colors.

Downloads

92

Readme

en-placeholder-image-generator

The package provides a utility to generate customizable placeholder images with text on a canvas, supporting dynamic dimensions, fonts, and background colors.

Certainly! Here's the complete readme file for PlaceholderImageGenerator with the added section on configuration issues and solutions:

Placeholder Image Generator

Generate customizable placeholder images easily with PlaceholderImageGenerator.

Installation

Install the package using npm:

$ npm install enhanced-placeholder-image-generator

Features

Set dimensions, background color, text color, font, text content, border color, and width. Save generated images locally in different formats (PNG, JPEG, GIF). Delete generated images. Draw various shapes: circles, rectangles, ovals, triangles, and polygons.

Usage

import PlaceholderImageGenerator from 'enhanced-placeholder-image-generator';

// Create an instance of PlaceholderImageGenerator
const generator = new PlaceholderImageGenerator();

// Set properties (optional, adjust as needed)
generator.setDimensions(500, 500)
         .setBackgroundColor('#FFDDC1')
         .setTextColor('#333333')
         .setFont('40px Arial')
         .setText('Hello World')
         .setBorderColor('#000000')
         .setBorderWidth(5)
         .setTextPosition(250, 250)
         .setImageQuality(0.95);

// Save the image
generator.saveImageAsync('jpeg', 'output-image.jpeg')
    .then((message) => {
        console.log(message);
    })
    .catch((err) => {
        console.error('Error saving image:', err.message);
    });

// Delete the image (optional)
generator.deleteImageAsync('output-image.jpeg')
    .then((message) => {
        console.log(message);
    })
    .catch((err) => {
        console.error('Error deleting image:', err.message);
    });

// Draw shapes
generator.drawCircle(250, 250, 50, '#FF0000');
generator.drawRectangle(50, 50, 100, 200, '#00FF00');
generator.drawOval(150, 150, 50, 100, '#0000FF');
generator.drawTriangle(100, 100, 150, 200, 50, 200, '#FFFF00');
generator.drawPolygon([[300, 100], [350, 150], [300, 200], [250, 150]], '#FF00FF');

// Generate the image (needed to save or display the image)
generator.draw();  // Ensure the image is drawn before saving

Commands

Install Package: npm install enhanced-placeholder-image-generator Set Dimensions: .setDimensions(width, height) Set Background Color: .setBackgroundColor(color) Set Text Color: .setTextColor(color) Set Font: .setFont(font) Set Text: .setText(text) Set Border Color: .setBorderColor(color) Set Border Width: .setBorderWidth(width) Set Text Position: .setTextPosition(x, y) Set Image Quality: .setImageQuality(quality) Save Image: .saveImageAsync(format, filename) Delete Image: .deleteImageAsync(filename) Draw Circle: .drawCircle(x, y, radius, color) Draw Rectangle: .drawRectangle(x, y, width, height, color) Draw Oval: .drawOval(x, y, radiusX, radiusY, color) Draw Triangle: .drawTriangle(x1, y1, x2, y2, x3, y3, color) Draw Polygon: .drawPolygon(points, color)

Configuration Issues and Solutions

  • Module Not Found Error: If encountering a "module not found" error, ensure your project's package.json includes "type": "module" if using ES Modules in Node.js. Add this line to your package.json:
{
  "type": "module"
}
  • Permission Denied: If permissions prevent image saving or deletion, ensure the directory has write permissions or run Node.js with appropriate privileges.

  • Unsupported Node.js Version: Check if your Node.js version meets the minimum requirements specified by the package.

License

This project is licensed under the Apache-2.0 License - see the LICENSE file for details.


update in new version

### Summary of Changes:

1. **Updated Method Names**: Changed `saveImage` to `saveImageAsync` and `deleteImage` to `deleteImageAsync`.
2. **Added Shape Drawing**: Included commands and usage examples for drawing shapes.
3. **Added Draw Method**: Added usage of the `draw()` method to generate the image before saving or displaying.