englewood
v0.0.0
Published
dot-density calculations and visualizations
Downloads
5
Readme
englewood.js
It's like englewood but in JavaScript with Canvas.
var data = englewood.getData(canvas);
englewood.fill(
// from canvas (or data)
context,
// to canvas
c2,
// number of dots
20000, {
// which color to look for
onto: [255, 255, 255 - (+p.State)],
// which color to fill
fillStyle: '#fff'
});
Getting It
Quick & Dirty:
wget https://raw.github.com/tmcw/englewood.js/gh-pages/index.js -O englewood.js
Node or Browserify:
npm install --save englewood
How
Right now the approach does a few tricks.
the queue
The first is creating a queue of spots we can color. This means that when you start making lots of dots, instead of searches becoming way longer when it keeps guessing wrong, or having overlapping dots, it knows which spots are left.
from canvas / to canvas
The second is that the from and to canvases can be different. So from could be hidden and to visible, or vice-versa.
onto color
onto
means that you can color a polygon and look for it. Here you'd want to
use the two-canvas trick.
reusing data
getImageData
is an expensive call, so you can also supply an ImageData
instance as the first argument to fill
instead of Context and it will skip
re-requesting image data.