endpoint-leaflet-moving-marker
v1.0.0
Published
L.MovingMarker(L.LatLng[], durations[], options)
Downloads
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Leaflet.MovingMarker
A Leaflet plug-in to create moving marker. Very useful to represent transportations or other movable things !
Demos
Follow this link: here
Compatibility with Leaflet Versions
Compatible with the latest stable Leaflet version leaflet-1.9
.
also should work with old :)
Browser Compatibility
This plugin internally uses window.requestAnimationFrame
through the Leaflet
function L.Util.requestAnimFrame
Features
- Let move your markers along a polyline.
- You can zoom in/out, your moving marker will be at the right place !
- You can pause or end the animation whenever you want.
- You can deal with events.
- You can make loop.
- You can add the the point one by one.
- You can add station at some points of the polyline.
- You can control the rotation of allong the path.
- You can also construct the path from a velocity with createMovingMarker
- You can listen for events on
step
andstation
as well asloop
andend
- You can view the internal _rotationData
- You can use the RotaionMarker helpers or other interpolation function
Usage
Add this line to your HTML file:
<script type="text/javascript" src="MovingMarker.js"></script>
Then add your first MovingMarker:
var myMovingMarker = L.Marker.movingMarker([[48.8567, 2.3508], [50.45, 30.523333]],
[20000]).addTo(map);
//...
myMovingMarker.start();
API
Factory
L.movingMarker(<LatLng[]> latlngs, <Number[]> durations [,<Object> options]);
durations:
- if array of number : duration in ms per line segment.
- if number : total duration (autocalculate duration in ms per line segment proportionnaly to distance between points).
Note: As Leaftlet's other functions, it also accept them in a simple Array form and simple object form (see Leaflet docs).
Options All the marker's options are available.
autostart
: If set to true, the marker will start moving automatically upon creation. Defaults to false.loop
: If set to true, the marker will continuously loop over the polyline. If set to false, the marker will stop at the last point of the polyline. Defaults to false.debug
: If set to true, debug information will be logged to the console. Defaults to false.center
: If set to true, the map will be centered on the marker as it moves along the polyline. Defaults to false.bound
: If set to true, the map will be bounded to the polyline as the marker moves along it. Defaults to false.zoompause
: If set to true, the map zooming will be paused while the marker is moving. Defaults to false.rotate
: If set to true, the marker will rotate to follow the direction of the polyline. Defaults to true.smoothrotate
: If set to true, the marker's rotation will be interpolated to provide a smooth rotation effect. If set to a number between 0 and 1, it specifies the proportion of the segment length at which the rotation interpolation will start. If set to a number greater than 1, it specifies the distance from each endpoint of the segment at which the rotation interpolation will start. Defaults to true.initialRotationOffset
: Sets the initial rotation offset for the marker. Defaults to 0.rotationEasing
: Sets the easing function to be used for rotation interpolation. Defaults to "linear".rotationExp
: Sets the exponent value for the easing function used in rotation interpolation. Defaults to 2.
Methods
Getter
isRunning()
: returntrue
if the marker is currently moving.isPaused()
: returntrue
if the marker is pausedisEnded()
: returntrue
if the marker is arrived to the last position or it has been stopped manuallyisStarted()
: returntrue
if the marker has started
Note: Marker.getLatLng()
still works and give the current position
Setter
start()
: the marker begins its path or resumes if it is paused.stop()
: manually stops the marker, if you call ```start`` after, the marker starts again the polyline at the beginning.pause()
: just pauses the markerresume()
: the marker resumes its animationaddLatLng(latlng, duration)
: adds a point to the polyline. Useful, if we have to set the path one by one.moveTo(latlng, duration)
: stops current animation and make the marker move tolatlng
induration
ms.addStation(pointIndex, duration)
: the marker will stop at thepointIndex
th points of the polyline duringduration
ms. You can't add a station at the first or last point of the polyline.
Events
start
: fired when the marker startsend
: fired when the marker stopsloop
: fired when the marker begin a new loop
Note: Event are not synchrone because of the use of requestAnimationFrame
. If you quit the tab where the
animation is working, events will be fired when the tab will get back the focus. Events end
and loop
have
the attribute elapsedTime
to get the time elapsed since the real end/loop.
How it works
This plugin internally uses window.requestAnimationFrame
through the Leaflet
function L.Util.requestAnimFrame
. When the browser need to repaint, the
marker interpolate linearly its position thanks to the elapsed time.
Why do you just not use transitions ?
If your marker moves very slowly (1-2 min or more for one transition) and you zoom in, your marker will be at the wrong place and take a lot of time to be where it has to be. Moreover, you have to do some hacks to get the current position of the marker during the animation.
Future Features
- Optimizations: clipping
TODO
Tests ;-)
License
MIT License