ember-leaflet-draw
v0.7.1
Published
Provides feature drawing functionality for Ember-Leaflet, based on wrapping the Leaflet Draw library
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Ember-leaflet-draw
Provides feature drawing functionality for Ember-Leaflet, an Ember Addon for Leaflet interactive maps.
This plugin is based on the JS library Leaflet Draw and basically wraps it into ember component. It can also be used solely to handle all the dependencies and build process (if you want to control Leaflet Draw library on your own).
Demo
View the Demo for working examples.
Installation
ember install ember-leaflet-draw
Using the Addon
For greater detail, view the Documentation with working examples.
Basic Use
For basic use, drop the {{draw-control}}
inside {{leaflet-map}}
{{#leaflet-map lat=lat lng=lng zoom=zoom as |layers|}}
{{layers.tile url="http://{s}.basemaps.cartocdn.com/light_all/{z}/{x}/{y}.png"}}
{{draw-control}} // Basic usage, accepting all default options
{{/leaflet-map}}
Configuring with the available options
This component wraps the Leaflet Draw library and exposes the same options
(position
, draw
, and edit
), along with three additional options (enableEditing
, enableDeleting
& showDrawingLayer
). Support for the passthrough edit
option from Leaflet Draw may be implemented in the near future.
Notice: option default values changed with release 0.7.0
| Option | Default | Notes |
| ---------------- |:---------:| -------------------------------- |
| draw | DrawOptions [Object] | See the Leaflet Draw docs for DrawOptions |
| edit | EditPolyOptions [Object] | See the Leaflet Draw docs for EditPolyOptions |
| position | "topleft" | See the Leaflet docs for Control Positions |
| enableEditing | true | If true
, the editing toolbar item will be added and you can edit features after they have been created. This works in conjunction with showDrawingLayer
, relying on having a FeatureGroup of drawn featured to edit. It can't be used if showDrawingLayer
is false
|
| enableDeleting | true | If true
, the deleting toolbar item will be added and you can delete features after they have been created. This works in conjunction with showDrawingLayer
, relying on having a FeatureGroup of drawn featured to edit. It can't be used if showDrawingLayer
is false
|
| showDrawingLayer | true | If true
, a FeatureGroup will be added to the map to hold features created with drawing tool |
// Example changing the position option, to display the control in the top right
{{draw-control position="topright"}}
Current workaround if you need to be able to edit existing "marker" locations...
You can currently edit the position of a {{marker-layer}}
within Ember-Leaflet by setting the draggable option to true
and using the onDragend
action to capture the markers new location (see example below).
// Tempalte.hbs
{{marker-layer lat=model.lat lng=model.lng draggable=true onDragend=(action "updateLocation" model)}}
// Controller.js/Component.js
...
actions: {
updateLocation(model, event) {
let location = event.target.getLatLng();
Ember.setProperties(model, {
lat: location.lat,
lng: location.lng
});
}
}
...
Working with Events/Actions
The events
(draw:edited
, draw:editmove
, draw:editstart
, etc. ) have been exposed to the component as actions. The action name follows the same meaning as the original events, but cleans them up a bit (mainly dropping the colon).
A few examples of the new format are:
draw:edited
sends an action namedonDrawEdited
draw:editmove
sends an action namedonDrawEditmove
draw:edited
sends an action namedonDrawEditstart
They all follow this pattern '
onDraw
' + '{F}istletterofremainingstring
'
Refer to the full list of the Events (they have different return values... Layer/LayerGroup/String, look there to know what you will be working with). For additional features of the underlying Leaflet Draw library, checkout the Leaflet Draw API Documentation.
Working directly with the L.Draw and L.DrawToolBar objects
Installing this plugin will pull in all the dependencies necessary to begin using Leaflet Draw, by extending leaflet. If you want total control to do your own thing, this may be all you need to easily bring in all dependencies and ensure everything is wired. You have access to L.Draw
and L.DrawToolbar
to do you own thing (for more advanced use cases).
Production Builds
In your ember-cli-build.js
add the following snippet:
var app = new EmberApp(defaults, {
// Add options here
fingerprint: {
exclude: [
// You should already have these from using Ember-Leaflet (Leaflet)
'images/layers-2x.png',
'images/layers.png',
'images/marker-icon-2x.png',
'images/marker-icon.png',
'images/marker-shadow.png',
// These are additional images used by Ember-Leaflet-Draw (Leaflet.draw)
'images/spritesheet-2x.png',
'images/spritesheet.png',
'images/spritesheet.svg'
]
}
});
Ember-Cli does fingerprinting (appending an md5 checksum to the end of every file) for production builds by default (http://ember-cli.com/user-guide/#fingerprinting-and-cdn-urls). Exclude the assets you need so that your production build produces them correctly.
Running the Dummy App
ember server
- Visit your app at http://localhost:4200.
Running Tests
npm test
(Runsember try:each
to test your addon against multiple Ember versions)ember test
ember test --server
Building
ember build
For more information on using ember-cli, visit http://ember-cli.com/.