ely-logger
v1.0.2
Published
simple and easy to use logger.
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Readme
ely-logger
ely-logger is a simple and lightweight logging library for Node.js that allows you to send logs to Discord, Telegram, and other services with just one line of code. It supports multiple emitters, including the console, file, Discord, Telegram, and more. It's easy to use and can be integrated into any Node.js project with minimal effort.
Installation
Use the package manager of your choice to install the package:
npm:
npm install ely-logger
yarn:
yarn add ely-logger
Emitters
Usage
the package can be used in any JavaScript or TypeScript project. Here are some examples of how to use it in different environments.
[!NOTE] The package is designed to be used with TypeScript, but it can also be used in JavaScript projects.
Nest.js
import { Module } from '@nestjs/common';
import { LogModule } from 'ely-logger';
@Module({
imports: [
LogModule.forRoot({
isGlobal: true,
discordWebhook: 'https://discord.com/api/webhooks/...' // optional
}),
],
providers: [],
exports: [],
})
export class AppModule {}
// cats.service.ts
import { Injectable } from '@nestjs/common';
import { LogService } from 'ely-logger';
@Injectable()
export class CatsService {
constructor(private readonly logger: LogService) {}
findAll(): string {
this.logger.log(message).context(CatsService.name).into(Emitter.CONSOLE)
return 'This action returns all cats';
}
findOne(id: number): string {
this.logger.log(message).context("findOne").into(Emitter.DISCORD)
return `This action returns a #${id} cat`;
}
}
everywhere else
import { LogService, Emitter } from 'ely-logger';
const logger = new LogService('myContext');
// --- OR ---
// const logger = new LogService({
// context: 'myContext',
// discordWebhook: 'https://discord.com/api/webhooks/...'
// })
// const logger = new LogService({
// telegram: {
// chatId: '1234567890',
// token: '1234567890:ABC-DEF1234ghIkl-zyx57W2v1u123ew11'
// },
// context: 'myContext'
// })
// const logger = new LogService(bootstrap.name)
// Log a message to the console
logger.log('Hello, world!').into(Emitter.CONSOLE);
// Log a warning to Discord
logger.warn('Something might be wrong...').into(Emitter.DISCORD);
// Log an error to Telegram
logger.error('Something went wrong!').into(Emitter.TELEGRAM);
[!TIP]
const logger = new LogService({ telegram: { chatId: '1234567890', token: '1234567890:ABC-DEF1234ghIkl-zyx57W2v1u123ew11' }, context: 'myContext' })
you can use the telegram emitter by providing the chatId and the token of your bot.
[!TIP]
const logger = new LogService({ discordWebhook: 'https://discord.com/api/webhooks/...', context: 'myContext' })
you can use the discord emitter by providing the webhook url.
[!TIP]
const logService = new LogService('TestContext', { file: { path: './logs', includeDateInFilename: true, fileFormat: 'log', messageFormat: 'DATE - LEVEL | CONTEXT | MESSAGE' } })
you can use the file emitter by providing the path of the file, the file format, and the message format.
Examples
you can find more examples in the examples directory.
API
LogService
The main class of the package. Use it to create a new logger.
constructor(context: string | OptionsWithContext)
Creates a new logger. The context can be a string or an object with options.
log(...msg: any[])
Logs a message with the level 'INFO'.
warn(...msg: any[])
Logs a message with the level 'WARN'.
error(...msg: any[])
Logs a message with the level 'ERROR'.
Message
This class is used internally to create a new message.
context(context: string)
Sets the context of the message.
is(level: LogLevel)
Sets the level of the message.
into(emitter: Emitter)
Sends the message to the specified emitter.
Emitters
The package supports the following emitters:
- CONSOLE: Logs the message to the console.
- DISCORD: Sends the message to a Discord channel.
- TELEGRAM: Sends the message to a Telegram chat.
- FILE: Logs the message to a file.
Contributing
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
License
This project is licensed under the MIT License - see the LICENSE file for details.