npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

elite-dangerous-utils

v2.0.0

Published

Collection of utilities to interactive with the Elite: Dangerous game client and the 'Companion' App API

Downloads

140

Readme

elite-dangerous-utils

npm version

Collection of components that allow interacting with Elite: Dangerous JSON Log JSON API and the Companion API.

I strongly suggest using typescript for consumption of this library.

Due to the amount of different objects and log types not all typings may be available, feel free to make a pull request!

EDLog

EDLog is a basic EventEmitter that acts as a wrapper around that handles log rotation, parsing and handling of their events.

It can also act as a backlog reader.

EDLog is very simple to bootstrap as it takes care of pathing too.

Please mind that events may be delayed by about 100ms as the log is polled.

Compatibility

Only runs on Windows right now, sorry.

Simple demo

const log = new EDLog();

log.on('event:ReceiveText', event => {
    switch (event.Channel) {
        case 'npc':
            console.log(`Message from: ${event.From_Localised || event.From}: ${event.Message_Localised}`);
            break;
        case 'player':
            console.log(`Direct message from: ${event.From.substr(1)}: ${event.Message}`);
            break;
        case 'local':
            if (event.From_Localised.startsWith('CMDR')) {
                console.log(`Message from ${event.From_Localised.replace('Commander ', '')}: ${event.Message}`);
                break;
            }
            console.log(`Message from ${event.From.substr(1)}: ${event.Message}`);
            break;
    }
});

log.on('event:Bounty', event => {
    console.log(`Killed ${event.Target} for ${event.TotalReward} `);
});
log.on('file', ev => console.log(ev.file))
log.on('event', ev => console.log(ev));
log.start();

For a more complex demo see demo folder.

Events

  • event:*: Emitted for each log event as documented in the Spec and possibly more.
    • [TS] Some events may not be explicitly typed, in these cases please us the generic form and create a pull request.
    • The timestamp property is replaced by a Date object for ease of use.
  • event: Catch-all listener for ALL events.
  • file: Emitted when a log rotation occurs
    • file: The file path of the new file.
  • warn: Emits an error object.

For all other docs please see the .ts files.


EDCompanionAPI

EDCompanionAPI is a basic is a basic client wrapper around their companion API that handles login and requests but still requires user credentials.

Please use this with care, avoid too many requests to Frontiers API and avoid logging in too often.

Simple demo

import { EDCompanionAPI } from 'elite-dangerous-utils';
import * as FileCookieStore from 'tough-cookie-filestore';
import { createInterface } from 'readline';

function readLineAsync (prompt: string): Promise<string> {
    return new Promise<string>(resolve => {
        const int = createInterface(process.stdin, process.stdout);
        int.question(prompt, response => {
            int.close();
            resolve(response);
        });
    });
}

const api = new EDCompanionAPI(new FileCookieStore('cookies.json'), {
    getLogin () {
        return {
            email: '[email protected]',
            password: 'XxXelitehaxxorXxX',
        };
    },
    getCode () {
        return readLineAsync('Please enter code: ');
    }
});
api.getProfile()
.then(console.log)
.catch(console.error);

For a slighty more complex demo see demo folder.

Docs

Due to the size of the schema of this API, please refer to the .ts files, most types should be documented.