elem-simple
v1.0.3
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Simplest version of elemjs
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elem-simple
Super simple version of elemjs
, under 300 loc and around 3,5Kb gzipped, with absolutely no runtime dependencies.
npm install --save elem-simple
or import the script from npmcdn with
<script src="https://npmcdn.com/elem-simple/dist/elem.js"></script>
Basics
the Elem
API is pretty simple
Elem.createElement(name, props, ...children)
: create the representation of a DOM node(called an element below). Used by JSX expressions.Elem.render(tree, node, append = false)
: render the tree of elements into thenode
Elem.renderToString(tree)
: return an HTML string representation for the tree of elementsElem.Component
: Component class to subclass
you can use it this way
import Elem from 'elem-simple';
// a simple Hello component
const Hello = ({ who = 'World' }) => <h1>Hello {who}! ({Date.now()})</h1>;
// an app that uses the Hello component
const App = () => <div><Hello who="Mathieu" /></div>;
// render the App function inside the DOM
const app = Elem.render(<App />, document.getElementById('app'));
// redraw the App function every second
const interval = setInterval(app.redraw, 1000);
// after 5 seconds, cleanup everything
setTimeout(() => {
clearInterval(interval);
const actualDOMNodeOfApp = app.getNode();
...
app.cleanup(); // remove app nodes from the DOM
}, 5000);
JSX support
elem comes with builtin JSX support through createElement
function.
You can either provider a jsx pragma
to Babel
// .babelrc
{
"presets": ["stage-0", "es2015", "react"],
"plugins": [
["transform-react-jsx", { "pragma": "Elem.createElement" }]
]
}
import Elem from 'elem-simple';
const App = ({ who = 'World' }) => <h1>Hello {who}!</h1>;
Elem.render(<App who="Mathieu" />, document.getElementById('app'));
or provide a fake React
context
import { render, createElement } from 'elem-simple';
const React = { createElement };
const ReactDOM = { render };
const App = ({ who = 'World' }) => <h1>Hello {who}!</h1>;
ReactDOM.render(<App who="Mathieu" />, document.getElementById('app'));
Functions as tags (or stateless components)
As you may have noticed, the first argument of Elem.createElement
is either a string, a function that
return a JSX tree or a subclass instance of Elem.Component
.
import Elem from 'elem-simple';
const Item = ({ name = '--' }) => <li>{props.name}</li>;
const App = (props) => <ul>{props.who.map(item => <Item name={item} />)}</ul>;
Elem.render(<App who={['John', 'Jane']} />, document.getElementById('app'));
Classes as tags or stateless components
import Elem from 'elem-simple';
class App extends Elem.Component {
constructor(props) {
super(props);
}
getDefaultProps() {
return {
who: 'World',
};
},
render() {
return (
<h1>Hello {this.props.who}!</h1>
);
}
}
Elem.render(<App who="Mathieu" />, document.getElementById('app'));
Properties
Whenever you use a function as a JSX tag, a props
object is passed along. In this props
object you will find any parameters passed to the JSX node and the following properties :
props.children
: the children of the tagconst list = <List><li>Hello</li></List>
props.redraw
: if you pass a function reference toElem.render
then any call toredraw
from any function element inside the tree will trigger a newElem.render
of the same functionprops.myself
getNode()
: get the root node returned by the current functionredraw(props)
: redraw the root node returned by the current function with the same element and different propsreplaceWith(element)
: replace the root node returned by the current function with another element
props.treeContext
: a plain old javascript object common to the whole tree. You can put whatever you need inside and you are responsible for it's management
So when you are passing properties to a functional element, avoid to name your properties with the following values
- children
- redraw
- myself
- treeContext
SVG support
import Elem from 'elem-simple';
const shapes = (
<svg xmlns="http://www.w3.org/2000/svg" version="1.1" width="300" height="200">
<rect width="100" height="80" x="0" y="70" fill="green" />
<line x1="5" y1="5" x2="250" y2="95" stroke="red" />
<circle cx="90" cy="80" r="50" fill="blue" />
</svg>
);
Elem.render(shapes, document.getElementById('app'));
Inline styling
You can use plain old javascript object to define inline style on your HTML nodes
const style = {
color: 'red',
backgroundColor: 'black',
fontSize: '29px',
};
const node1 = <div style={style}>Hello</div>;
CSS classes support
When you have to provide one or more classes on an HTML element, you can do it the following ways. Don't forget to use className
instead of class
.
const node1 = <div className="hello">Hello</div>;
const node2 = <div className="hello hello-green">Hello</div>;
const node3 = <div className={['hello', 'hello-green']}>Hello</div>;
const node4 = <div className={{ hello: true, helloGreen: true, helloBlack: false }}>Hello</div>;
Universal render
import Elem from 'elem-simple';
const App = ({ who = 'World' }) => <h1>Hello {who}!</h1>;
const htmlCode = Elem.renderToString(<App who="Mathieu" />);
console.log(htmlCode);
DOM nodes references
Whenever you need to get the actual DOM node behind a JSX node, you can provide a ref
callback
let textinput;
const Component = (props) => {
return (
<div>
<input type="text" ref={(n) => textinput = n} />
<button type="button"
onClick={() => console.log(textinput.value)}>
redraw
</button>
</div>
);
};
Specs
- JSX first class support through
Elem.createElement
- you can attach event handlers on any DOM element with a function as property called
onEventname
- reusable components are done via plain old functions
- each call to these functions are made by the library
- the call to these functions is deferred until the library need to render it to the DOM or elsewhere
- the first and only argument of the function is the properties of the element
- the properties contains a special attribute (
children
) that represents the array of children of the element. Can be empty - the properties contains a special attribute (
redraw
) that allow the user to re-render the whole element tree passed toElem.render
- the properties contains a special attribute (
myself
) that contains informations about the physical place in DOM where the element tree of the function will be insertedmyself
has a function calledgetNode
that returns the root node return by the functionmyself
has a function calledredraw
that recall the original function with new properties and renders it at the same placemyself
has a function calledreplaceWith
that renders it a new element tree at the same place
- if you define the property
className
(the class) it can be- a simple string
- an array of string
- an object with boolean values. Each key with a true value will be added to the class
- if you define the property
style
it can be- a simple string
- an object that will be serialized to a style value
- if you define the property
ref
on a DOM element as a function, this function will be called with the actual DOM node created byElem
as the first parameter of the function
- reusable components are also done via classes that extends
Elem.Component
with arender
method.props
are available throughthis
. Elem.render
can render an element tree, or an array of element tree created withElem.createElement
Elem.render
takes anHTMLElement
as second parameterElem.render
can take a third parameter to specify if the element tree will be appended to the root node of if the content of the root node will be deleted. By default, it's deletedElem.renderToString
return a string output of the element treeElem.renderToString
doesn't need to be called inside a browser envElem
can renderSVG
nodes- if you pass an
attributes
object on an HTML element, all the values of the object will be directly set on the actual DOM node. Works for stuff likeinnerHTML
,indeterminate
, etc ...