editor-canvas
v0.2.3
Published
Easy to edit image (resize, circle, curve, polygon and crop)
Downloads
806
Readme
Easy to edit image.
Installation
Install editor-canvas
$ npm install editor-canvas
Features
- Description. ✏️
- Resize Text. 📄
- Split Text. 📝
- Draw Center 📍
- Circle Image. ⭕
- Curved Edge 🔲
- Draw Polygon 📏
- Resize Image 🔧
- Other 🔗
What's new!!
New function
- Crop Image ✂️
update image function(s)
- image width/height will not change !
- new parameter (Canvas) to easy to use.
Description
editor canvas is a simple package help you to edit your image and text. (All example bellow is under discord, but you can use the function anywhere)
resizeText
Resize text to not go out canvas image.
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
],
});
const Canvas = require("canvas");
const editor = require("editor-canvas");
client.on("messageCreate", async (message) => {
var args = message.content.split(" ");
if (args[0].toLowerCase() === "write") {
var canvas = Canvas.createCanvas(512, 512),
ctx = canvas.getContext("2d");
var words = args.slice(1);
ctx.font = editor.resizeText(ctx, { text: words });
ctx.fillText(words, 100, 0);
message.channel.send({ files: [canvas.toBuffer()] });
}
});
splitText
Split text to not go out canvas image.
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
],
});
const Canvas = require("canvas");
const editor = require("editor-canvas");
client.on("messageCreate", async (message) => {
var args = message.content.split(" ");
if (args[0].toLowerCase() === "write") {
var canvas = Canvas.createCanvas(512, 512),
ctx = canvas.getContext("2d");
var words = args.slice(1);
ctx.font = "20px ";
words = editor.splitText(ctx, { text: words });
ctx.fillText(words, 100, 0);
message.channel.send({ files: [canvas.toBuffer()] });
}
});
drawCenter
draw image in a specify center point
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
],
});
const Canvas = require("canvas");
const editor = require("editor-canvas");
client.on("messageCreate", async (message) => {
var args = message.content.split(" ");
if (args[0].toLowerCase() === "center") {
var canvas = Canvas.createCanvas(512, 512),
ctx = canvas.getContext("2d");
var avatar = message.author.displayAvatarURL({
dynamic: false,
format: "jpg",
size: 1024,
});
avatar = await editor.drawCircle({ image: avatar, Canvas });
editor.drawCenter(ctx, avatar, 200, 200, 100, 100);
message.channel.send({ files: [canvas.toBuffer()] });
}
});
drawCircle
from an image to circle.
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
],
});
const editor = require("editor-canvas");
client.on("messageCreate", async (message) => {
if (message.content === "circle") {
var avatar = message.author.displayAvatarURL({
dynamic: false,
format: "jpg",
size: 2048,
});
avatar = await editor.drawCircle({ image: avatar });
message.channel.send({ files: [avatar] });
}
});
drawSquare
Curve the edge for image
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
],
});
const editor = require("editor-canvas");
client.on("messageCreate", async (message) => {
if (message.content === "curve") {
var avatar = message.author.displayAvatarURL({
dynamic: false,
format: "jpg",
size: 1024,
});
avatar = await editor.drawSquare({ image: avatar });
message.channel.send({ files: [avatar] });
}
});
drawPolygon
Draw any polygon with simple step
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
],
});
const editor = require("editor-canvas");
client.on("messageCreate", async (message) => {
if (message.content === "polygon") {
var avatar = message.author.displayAvatarURL({
dynamic: false,
format: "jpg",
size: 1024,
});
avatar = await editor.drawPolygon({ image: avatar, angle: 10 });
message.channel.send({ files: [avatar] });
}
});
resizeImage
Resize your image with specific width & height
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
],
});
const editor = require("editor-canvas");
client.on("messageCreate", async (message) => {
var [cmd, width, height] = message.content.trim().split(/ +/);
if (cmd === "resize") {
var avatar = message.author.displayAvatarURL({
dynamic: false,
format: "jpg",
size: 1024,
});
avatar = await editor.resizeImage({
image: avatar,
width: width,
height: height,
});
message.channel.send({ files: [avatar] });
}
});
New
cropImage
crop your image with specific coordinates
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
],
});
const editor = require("editor-canvas");
client.on("messageCreate", async (message) => {
var [cmd, x, y, width, height] = message.content.trim().split(/ +/);
if (cmd === "crop") {
var avatar = message.author.displayAvatarURL({
dynamic: false,
format: "jpg",
size: 1024,
});
avatar = await editor.cropImage({
image: avatar,
x: x,
y: y,
width: width,
height: height,
});
message.channel.send({ files: [avatar] });
}
});
Other
functions and its options.
resizeText
• (ctx, { text, width, font }) text // specific text. (required) width // when text go out the spefic width will resize. (optional) // width: 200 font // text font to start with it. (optional) // font: 20
splitText
• (ctx, { text, width, maxLine }) text // specific text. (required) width // when text go out the spefic width will resize. (optional) // width: 200 maxLine // max line reached when text is big. (optional) // maxLine: 2
drawCircle
• ({ image ,fill, stroke, weight, Canvas }) image // specific image. (optional) fill // if don't want image , u can draw circle with specific color. (optional) // fill: "BLACK" stroke // draw a fram among image or circle, with specific color. (optional) // stroke: "BLACK" weight // fram width. (optional) //weight: 5 Canvas // you can use the image in your canvas code without use "loadImage" // else will be a Buffer image
drawSquare
• ({ image, fill, stroke, weight, curve, Canvas }) image // specific image. (optional) fill // if don't want image , u can draw circle with specific color. (optional) // fill: "BLACK" stroke // draw a fram among image or circle, with specific color. (optional) // stroke: "BLACK" weight // fram width. (optional) //weight: 5 curve // curve the edge. (optional) //curve: 30 Canvas // you can use the image in your canvas code without use "loadImage" // else will be a Buffer image
drawPolygon
• ({ image, fill, stroke, weight, angle }) image // specific image. (optional) fill // if don't want image , u can draw circle with specific color. (optional) // fill: "BLACK" stroke // draw a fram among image or circle, with specific color. (optional) // stroke: "BLACK" weight // fram width. (optional) //weight: 5 angle // count of polygon angle. (optional) //angle: 10 Canvas // you can use the image in your canvas code without use "loadImage" // else will be a Buffer image
resizeImage
• ({ image, width, height, Canvas }) image // specific image. (required) width // the new width for image. (optional) height // the new height for image. (optional) Canvas // you can use the image in your canvas code without use "loadImage" // else will be a Buffer image
cropImage
• ({ image, x, y, width, height, Canvas }) image // specific image. (required) x // to crop from top y // to crop from left width // the width to crop height // the height to crop Canvas // you can use the image in your canvas code without use "loadImage" // else will be a Buffer image
Thanks for using it ❤️. Support