npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

dungeonary

v0.2.0

Published

D&D and tabletop RPG library for rolling dice, generating adventures, making characters, searching 5e and PF SRD for monsters and spells, and anything else that might come in handy

Downloads

39

Readme

Dungeonary - The Ultimate Gamemaster and D&D Utility Lib

Ideas or suggestions? Drop an issue on Github and I'll do my best to add it!

It's like a library but magic!

This is a core component of the TavernBot project. This library is constantly being updated with fresh SRD content for various RPGs, and is intended as a general-use RPG library. Dungeonary is made up of the following pieces:

Working Components:

  • adventuregen.js: An adventure hook generator, a lazy GM's best frienst! It has content and solid adventure generation for high fantasy adventures, and it has stubs for Low Fantasy, Modern, Space, Cyberpunk, and Steampunk settings. I plan to implement them all and continually update the options available.

In-progress Components:

  • diceroller.js: Pretty straightforward, my goal here is the smallest and fastest comprehensive dice roller. It will be able to handle queries like "2d20k1+5, 5d6+5-2d4" as a single input, and return output in array and sum form
  • beastiary.js: Monster lookup! I currently have SRD info for 5e and Pathfinder, but I still have to get searching and formatting complete. Then we'll have a great monster lookup tool that can be implemented anywhere, from Discord to a Blog!
  • spellbook.js: Same thing as beastiary.js but with spells.

Future Components:

  • quest.js: For general and flexible session-sized-adventure generation! When you have an arc and you're grasping at straws for what an NPC needs the PCs to do, quest.js will be there to help
  • pc.js: Gimme characters! This will initially support simple 5e level 1 generation based on the official SRD, and will expand to include Pathfinder and other systems. This will also support creation of funnel characters!
  • npc.js: Gimme npcs! Always a handy tool, no rpg library is complete without a proper npc generator. This library will also handle name generation
  • feats.js: A feat lookup system could be neat
  • Dungeon world/Fate/Other System support: I'd like to add srd support for fate, DW, and several other systems in the spell and monster lookup and character generation

Note: This is currently an 0.x release, expect in-progress components to be fully fleshed out by 1.0. I'm pouring free time into this project, so hopefully that's soon :)