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dungeon-toolkit

v0.4.0

Published

A toolkit of level generation and analysis utilities.

Downloads

8

Readme

A toolkit of level generation and analysis utilities.

Map

A class representing a grid map.

Kind: global class

new Map(w, h)

Construct a map.

| Param | Type | Description | | --- | --- | --- | | w | Number | The width of the map. | | h | Number | The height of the map. |

map.copy() ⇒ Map

Make a copy of this map.

Kind: instance method of Map
Returns: Map - The copy of this map.

map.indexToXY(i) ⇒ Object

Returns an x,y coord for a index in the array representing the map.

Kind: instance method of Map
Returns: Object - x,y coord.

| Param | Type | Description | | --- | --- | --- | | i | Number | The index to turn into an x,y coord. |

map.xyToIndex(x, y) ⇒ Number

Turns an x,y coord into an index into the values array.

Kind: instance method of Map
Returns: Number - The index.

| Param | Type | Description | | --- | --- | --- | | x | Number | The x coord. | | y | Number | The y coord. |

map.set(x, y, val)

Set a value in the values array by x,y.

Kind: instance method of Map

| Param | Type | Description | | --- | --- | --- | | x | Number | The x coord of the tile to set. | | y | Number | The y coord of the tile to set. | | val | Number | The value to set for the tile. |

map.get(x, y) ⇒ Number

Get a tiles value from the map by x,y.

Kind: instance method of Map
Returns: Number - The tile value at x,y.

| Param | Type | Description | | --- | --- | --- | | x | Number | The x coord. | | y | Number | The y coord. |

map.getNeighbors(x, y, [dist]) ⇒ Array

Get all neighbors for the tile within dist.

Kind: instance method of Map
Returns: Array - An array of tile objects.

| Param | Type | Default | Description | | --- | --- | --- | --- | | x | Number | | The x coord. | | y | Number | | The y coord. | | [dist] | Number | 1 | The distance to find neighbors within. |