dsplay
v0.0.2
Published
Small utility toolset for canvas 2D.
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DSPLAY
A simple display list for canvas 2D.
HTML Setup
- Download:
- Include:
<script src="dsplay.min.js" charset="utf-8"></script>
Node/Browserify Setup
- Install:
npm install dsplay
- Include:
var dsplay = require('dsplay');
Usage
// Everything starts with a Renderer and a Sprite:
var renderer = new dsplay.Renderer(canvas);
var container = new dsplay.Sprite();
// Sprites are just transform entities, so you need to draw stuff by yourself:
var box = new dsplay.Sprite();
container.add(box);
box.draw = (ctx) => {
ctx.fillStyle = '#FF0000';
ctx.fillRect(0, 0, 64, 64);
}
// Render loop:
render();
function render() {
renderer.render(container);
requestAnimationFrame(render);
}
// Also, there are some useful sprite-based objects, like Img:
var img = new dsplay.Img();
container.add(img);
img.y = 80;
img.load('https://goo.gl/QHEIDK');
// And Label:
var label = new dsplay.Label();
container.add(label);
label.x = 80;
label.color = '#FFFFFF';
label.text = 'Hello world!';